Set up a small website for Mecha Game's rules
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var printHTML = function(fname, node) {
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var request = new XMLHttpRequest();
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request.open('GET', fname, true);
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request.onreadystatechange = function() {
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if (request.readyState !== 4) {
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return 0;
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}
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if (request.status === 200) {
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node.innerHTML = request.responseText;
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}
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else {
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console.log("printMarkdown status:", request.status);
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return 1;
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}
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}
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request.send();
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}
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var printMarkdown = function(fname, node) {
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var request = new XMLHttpRequest();
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request.open('GET', fname, true);
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request.onreadystatechange = function() {
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if (request.readyState !== 4) {
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return 0;
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}
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if (request.status === 200) {
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node.innerHTML = markdown.toHTML(request.responseText);
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}
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else {
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console.log("printMarkdown status:", request.status);
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return 1;
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}
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}
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request.send();
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}
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var printCSV = function (fname, node) {
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var request = new XMLHttpRequest();
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request.open('GET', fname, true);
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request.onreadystatechange = function() {
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if (request.readyState !== 4) {
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return 0;
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}
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if (request.status === 200) {
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node.innerHTML = "";
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var table = parseCSVToTable(request.responseText, ';');
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table.id = "table";
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table.className = "ui celled table";
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node.appendChild(table);
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var sorter = tsorter.create("table");
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}
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else {
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console.log("printCSV status:", request.status);
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return 1;
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}
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}
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request.send();
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}
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var parseCSVToTable = function(csvText, delim) {
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//split
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var allLines = csvText.split(/\r\n|\n/);
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//error fix
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if (allLines[allLines.length -1] == '') {
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allLines.pop();
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}
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//convert into an array of usable lines
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var lines = [];
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while(allLines.length) {
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lines.push(allLines.shift().split(delim));
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}
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//finally, parse lines into a table
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var table = document.createElement("table");
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var tbody = table.createTBody(-1);
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for (var i = 0; i < lines.length; i++) {
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//insert th objects
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if (i == 0) {
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var thead = table.createTHead(-1);
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var row = thead.insertRow(0);
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for (var j = 0; j < lines[i].length; j++) {
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var cell = document.createElement("TH");
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cell.innerHTML = lines[i][j];
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row.appendChild(cell);
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}
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}
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//insert td objects
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if (i != 0) {
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var row = tbody.insertRow(-1);
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for (var j = 0; j < lines[i].length; j++) {
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var cell = row.insertCell(-1);
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cell.appendChild(document.createTextNode(lines[i][j]));
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}
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}
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}
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//return the table element
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return table;
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}
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