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-4
@@ -147,16 +147,16 @@ const runCombatTick = (connection) => {
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//determine the spoils and casualties
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let spoilsGold = Math.floor(results[0].gold * (victor === 'attacker' ? 0.1 : 0.02));
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let casualtiesVictor = Math.floor((pendingCombat.attackingUnits >= 10 ? pendingCombat.attackingUnits - 10 : 0) * (victor === 'attacker' ? 0.05 : 0.1));
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let attackerCasualties = Math.floor((pendingCombat.attackingUnits >= 10 ? pendingCombat.attackingUnits - 10 : 0) * (victor === 'attacker' ? 0.05 : 0.1));
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//save the combat
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let query = 'INSERT INTO pastCombat (eventTime, attackerId, defenderId, attackingUnits, defendingUnits, undefended, victor, spoilsGold, casualtiesVictor) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?);';
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connection.query(query, [pendingCombat.eventTime, pendingCombat.attackerId, pendingCombat.defenderId, pendingCombat.attackingUnits, defendingUnits, undefended, victor, spoilsGold, casualtiesVictor], (err) => {
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let query = 'INSERT INTO pastCombat (eventTime, attackerId, defenderId, attackingUnits, defendingUnits, undefended, victor, spoilsGold, attackerCasualties) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?);';
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connection.query(query, [pendingCombat.eventTime, pendingCombat.attackerId, pendingCombat.defenderId, pendingCombat.attackingUnits, defendingUnits, undefended, victor, spoilsGold, attackerCasualties], (err) => {
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if (err) throw err;
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//update the attacker profile
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let query = 'UPDATE profiles SET gold = gold + ?, soldiers = soldiers - ? WHERE accountId = ?;';
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connection.query(query, [spoilsGold, casualtiesVictor, pendingCombat.attackerId], (err) => {
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connection.query(query, [spoilsGold, attackerCasualties, pendingCombat.attackerId], (err) => {
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if (err) throw err;
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//update the defender profile
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