diff --git a/public/content/task_list.md b/public/content/task_list.md index a66e9e9..6e51b8b 100644 --- a/public/content/task_list.md +++ b/public/content/task_list.md @@ -12,6 +12,7 @@ Major Minor --- +* Proper changelog feed. * Implement new game ladder sorting. * Implement banning mechanism. * Implement post scrolling for news page. diff --git a/public/news/2019-06-09-01.md b/public/news/2019-06-09-01.md new file mode 100644 index 0000000..cc5f251 --- /dev/null +++ b/public/news/2019-06-09-01.md @@ -0,0 +1,6 @@ +Captain's Log, Stardate 41153.7 +--- +_9 June 2019_ + +* I've reduced the cost of potions to 20 gold. + diff --git a/server/equipment_statistics.json b/server/equipment_statistics.json index bf7e637..4f41ae9 100644 --- a/server/equipment_statistics.json +++ b/server/equipment_statistics.json @@ -13,6 +13,6 @@ "Platemail": { "cost": 200, "purchasable": true, "saleable": true, "scientistsRequired": 5, "visible": true, "stealable": true, "combatBoost": 0.10 } }, "Consumable": { - "Potion": { "cost": 100, "purchasable": true, "saleable": true, "scientistsRequired": 1, "visible": true, "stealable": true, "combatBoost": 0.45 } + "Potion": { "cost": 20, "purchasable": true, "saleable": true, "scientistsRequired": 1, "visible": true, "stealable": true, "combatBoost": 0.45 } } } \ No newline at end of file diff --git a/src/components/panels/blurb.jsx b/src/components/panels/blurb.jsx index c2a905b..7a986d0 100644 --- a/src/components/panels/blurb.jsx +++ b/src/components/panels/blurb.jsx @@ -11,9 +11,9 @@ export default class Blurb extends React.Component {

This is a resource accumulation game, with some similarities to idle games. The idea is that you recruit new units once per day, train them as soldiers, and send them to attack other players. You can also train spies and scientists, which each grant their own benefits.

You can follow the developer KR Game Studios here: