Wrote a badge list page

This commit is contained in:
2019-06-08 17:10:33 +10:00
parent 9a42ef54f3
commit 562fae3871
12 changed files with 152 additions and 16 deletions
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@@ -97,7 +97,7 @@ New equipment becomes accessible as soon as you train a new scientist, and purch
<div class="break" />
--Coming Soon--
Badges are bling - vanity items that appear next to your name on the game ladder and profile. Some are easy to unlock, others require specific situations. Others still are exclusives, and no longer available. You can see a full list of badges on the [badges list page](/badges/list).
<div class="break" />
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* No usernames that are outright hurtful, attack any group or individual, or deliberately cross the line.
* Using automated user accounts, or "botting", is not allowed and will result in an immediate ban.
* One account per player.
* Don't make me add more rules.
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Major
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* Implement badges.
* Write the instructions for badges.
* Implement countdown timers for combat and training.
* Implement referral links.
* Implement admin panel (write posts without having to commit).
@@ -30,6 +28,7 @@ Patch
* Ezekiel-powered discord role for kingdom battles players.
* Refactor callback-hell (yes, it is that bad).
* Treasure?
* Add a link home to the verification message.
Potential And Confirmed Bugs
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@@ -45,6 +44,7 @@ Wishlist
* Implement nations (player alliances) (sending items/gold).
* In-game chat.
* Structures / shields.
* Sharding.
Event Ideas
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@@ -54,7 +54,7 @@ Event Ideas
Badge Ideas
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* alpha tester
* ~~alpha tester~~
* capture the flag
* king of the hill
* gold horde
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@@ -8,3 +8,4 @@ There are five badges so far, but I need to actually code in the triggers for th
Sadly, I don't think my fancy rainbox text will work with the badge component hogging it's spot. If I want rainbow usernames, I'll need to code a hybrid component...
Edit: I've added a [badge list page](/badges/list) for easy perusal.