Fixed some issues

This commit is contained in:
2019-06-01 17:09:14 +10:00
parent bdba64aed3
commit 3b69c4f5e1
2 changed files with 19 additions and 18 deletions
+10 -10
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@@ -1,18 +1,18 @@
{
"Weapons": {
"Stick": { "cost": 50, "purchasable": true, "saleable": true, "scientistsRequired": 1, "combatBoost": 0.02 },
"Dagger": { "cost": 75, "purchasable": true, "saleable": true, "scientistsRequired": 2, "combatBoost": 0.03 },
"Sword": { "cost": 100, "purchasable": true, "saleable": true, "scientistsRequired": 3, "combatBoost": 0.04 },
"Longsword": { "cost": 150, "purchasable": true, "saleable": true, "scientistsRequired": 4, "combatBoost": 0.05 },
"Frying Pan": { "cost": 200, "purchasable": true, "saleable": true, "scientistsRequired": 5, "combatBoost": 0.06 }
"Stick": { "cost": 50, "purchasable": true, "saleable": true, "scientistsRequired": 1, "visible": true, "combatBoost": 0.02 },
"Dagger": { "cost": 75, "purchasable": true, "saleable": true, "scientistsRequired": 2, "visible": true, "combatBoost": 0.03 },
"Sword": { "cost": 100, "purchasable": true, "saleable": true, "scientistsRequired": 3, "visible": true, "combatBoost": 0.04 },
"Longsword": { "cost": 150, "purchasable": true, "saleable": true, "scientistsRequired": 4, "visible": true, "combatBoost": 0.05 },
"Frying Pan": { "cost": 200, "purchasable": true, "saleable": true, "scientistsRequired": 5, "visible": true, "combatBoost": 0.06 }
},
"Armour": {
"Leather": { "cost": 75, "purchasable": false, "saleable": true, "scientistsRequired": 2, "combatBoost": 0.02 },
"Gambeson": { "cost": 100, "purchasable": false, "saleable": true, "scientistsRequired": 3, "combatBoost": 0.03 },
"Chainmail": { "cost": 150, "purchasable": false, "saleable": true, "scientistsRequired": 4, "combatBoost": 0.04 },
"Platemail": { "cost": 200, "purchasable": false, "saleable": true, "scientistsRequired": 5, "combatBoost": 0.05 }
"Leather": { "cost": 75, "purchasable": false, "saleable": true, "scientistsRequired": 2, "visible": true, "combatBoost": 0.02 },
"Gambeson": { "cost": 100, "purchasable": false, "saleable": true, "scientistsRequired": 3, "visible": true, "combatBoost": 0.03 },
"Chainmail": { "cost": 150, "purchasable": false, "saleable": true, "scientistsRequired": 4, "visible": true, "combatBoost": 0.04 },
"Platemail": { "cost": 200, "purchasable": false, "saleable": true, "scientistsRequired": 5, "visible": true, "combatBoost": 0.05 }
},
"Consumables": {
"Potion": { "cost": 100, "purchasable": true, "saleable": true, "scientistsRequired": 1, "combatBoost": 0.04 }
"Potion": { "cost": 100, "purchasable": true, "saleable": true, "scientistsRequired": 1, "visible": true, "combatBoost": 0.04 }
}
}
+9 -8
View File
@@ -17,8 +17,10 @@ class Equipment extends React.Component {
}
render() {
let display = this.flattenStructure(this.state, this.props.scientists);
//if there are no scientists
if (this.props.scientists <= 0) {
if (this.props.scientists <= 0 && display.length === 0) {
return (
<div className='panel'>
<p className='centered'>You have no scientists!</p>
@@ -27,8 +29,6 @@ class Equipment extends React.Component {
);
}
let display = this.flattenStructure(this.state, this.props.scientists);
return (
<div className='panel'>
<div className='table'>
@@ -91,13 +91,13 @@ class Equipment extends React.Component {
Object.keys(structure.statistics).map((type) => {
Object.keys(structure.statistics[type]).map((name) => {
//don't render high level items
if (structure.statistics[type][name].scientistsRequired > scientists) {
//don't render high level items you don't own
if (structure.statistics[type][name].scientistsRequired > scientists && !structure.owned[name]) {
return;
}
//if you can't buy it and you down own it, don't render it (for legendary items)
if (!structure.statistics[type][name].purchasable && !structure.owned[name]) {
//if you can't see it and you don't own it, don't render it (for legendary items)
if (!structure.statistics[type][name].visible && !structure.owned[name]) {
return;
}
@@ -106,7 +106,8 @@ class Equipment extends React.Component {
name: name,
type: type,
owned: (structure.owned && structure.owned[name]) || 0,
...structure.statistics[type][name]
...structure.statistics[type][name],
purchasable: structure.statistics[type][name].purchasable && structure.statistics[type][name].scientistsRequired <= scientists //negate purchasing of too-high-level items
});
});
});