Updated task list
This commit is contained in:
+23
-20
@@ -1,62 +1,65 @@
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Major
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Priority List
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---
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* Privacy policy / no children under 13.
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* Write unit tests / refactor for unit tests (ensure that the game doesn't break from an update).
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* Implement admin panel (write posts without having to commit, interact with the database safely).
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Major Effort Changes
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* uuid-as-token.
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* Hide other people's spies...
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* Implement countdown timers for combat, spying and training.
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* Rest bonus.
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* Write unit tests (ensure that the game doesn't break from an update).
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* Implement Rest bonus.
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* Implement referral links.
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* Implement admin panel (write posts without having to commit).
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* Implement bug tracker.
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* Ads / monetisation research.
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* github pages hosting?
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* Proper changelog feed.
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Minor
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Minor Effort Changes
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* Hide other people's spies.
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* Strongest weapon / armour used shown as icon in combat log.
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* Move balance variables to a config file.
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* Refactor callback-hell (yes, it is that bad).
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* Refactor - Data can be deleted.
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* Show the total equipment strength to the player on their own profile.
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* Proper changelog feed.
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* Implement banning mechanism.
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* Implement post scrolling for news page.
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* Everyone who signed up within the first month will get an exclusive badge (based on diagnostics data).
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* Do something about whitespace in usernames.
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* Combat and spying notifications.
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Patch
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Patch Changes
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* The only way to know you're attacking is to go to someone else's profile page.
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* Open the game ladder to the page the player is on.
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* Game Balance - move balance variables to a config file.
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* Images to social media instead of links.
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* Occasional flickering when rendering Profile page.
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* Pull the balance numbers out into a config file.
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* Ezekiel-powered discord role for kingdom battles players.
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* Refactor callback-hell (yes, it is that bad).
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* Refactor - Data can be deleted.
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* Treasure?
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* Add a link home to the verification message.
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Potential And Confirmed Bugs
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* Gold sometimes becomes negative.
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* What happens to consumables when recruits are attacked?
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Wishlist
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* Strongest weapon / armour used shown as icon in combat log.
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* github pages hosting?
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* Mercenaries.
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* In-game events.
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* Hire a graphic designer.
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* Hire a technical consultant.
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* Implement nations (player alliances) (sending items/gold; guild bank? guild taxes? population caps?).
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* How to balance powerful and weak nations?
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* Nations are rife for abuse.
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* In-game chat.
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* Structures / shields (upkeep costs).
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* Sharding.
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* Structures / shields (with upkeep costs).
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* Sharding? Resets?
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* Action queue?
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* Treasure?
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Event Ideas
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---
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