Updated task list

This commit is contained in:
2019-06-12 14:40:55 +10:00
parent 529c090503
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Major
Priority List
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* Privacy policy / no children under 13.
* Write unit tests / refactor for unit tests (ensure that the game doesn't break from an update).
* Implement admin panel (write posts without having to commit, interact with the database safely).
Major Effort Changes
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* uuid-as-token.
* Hide other people's spies...
* Implement countdown timers for combat, spying and training.
* Rest bonus.
* Write unit tests (ensure that the game doesn't break from an update).
* Implement Rest bonus.
* Implement referral links.
* Implement admin panel (write posts without having to commit).
* Implement bug tracker.
* Ads / monetisation research.
* github pages hosting?
* Proper changelog feed.
Minor
Minor Effort Changes
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* Hide other people's spies.
* Strongest weapon / armour used shown as icon in combat log.
* Move balance variables to a config file.
* Refactor callback-hell (yes, it is that bad).
* Refactor - Data can be deleted.
* Show the total equipment strength to the player on their own profile.
* Proper changelog feed.
* Implement banning mechanism.
* Implement post scrolling for news page.
* Everyone who signed up within the first month will get an exclusive badge (based on diagnostics data).
* Do something about whitespace in usernames.
* Combat and spying notifications.
Patch
Patch Changes
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* The only way to know you're attacking is to go to someone else's profile page.
* Open the game ladder to the page the player is on.
* Game Balance - move balance variables to a config file.
* Images to social media instead of links.
* Occasional flickering when rendering Profile page.
* Pull the balance numbers out into a config file.
* Ezekiel-powered discord role for kingdom battles players.
* Refactor callback-hell (yes, it is that bad).
* Refactor - Data can be deleted.
* Treasure?
* Add a link home to the verification message.
Potential And Confirmed Bugs
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* Gold sometimes becomes negative.
* What happens to consumables when recruits are attacked?
Wishlist
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* Strongest weapon / armour used shown as icon in combat log.
* github pages hosting?
* Mercenaries.
* In-game events.
* Hire a graphic designer.
* Hire a technical consultant.
* Implement nations (player alliances) (sending items/gold; guild bank? guild taxes? population caps?).
* How to balance powerful and weak nations?
* Nations are rife for abuse.
* In-game chat.
* Structures / shields (upkeep costs).
* Sharding.
* Structures / shields (with upkeep costs).
* Sharding? Resets?
* Action queue?
* Treasure?
Event Ideas
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