Fate stones? d20 jewels! My D&D group uses 3 plastic gems/stones to represent inspiration, and they're quite liberal with it. Today, following lady luck's "fuck you", I realized it created an awesome story... So what if there was an artifact called "fate stones"? You could essentially "consume" one to try and twist fate in your favour, by buying a reroll? The trick is, these are in-game artifacts, and need to be found. --- Retaliate against attacks Ranged attacks and weapons --- altitude sickness environmental effects A lack of food needs to have an impact Bigger bags? Ranking system for guild members? --- ## Random Word Salad for inspiration: double attack cleave dodge roll Ecosystems Anatomy Botany Zoology Geology Willpower Cooking Bartering Rumors Inspiration Deception Persuasion Intuition Humanity -> inhuman actions Fear? -> I like this idea Hiding a relic you're not supposed to have? Adrenaline Junkie -> boosts from fear? Medicine Cartographer Art survival skills Forgetful allergies paranoid partially blind or deaf cowardly / brave Camping crude, rough, normal, fine, master (item/equipment ranks?) grade 4, grade 3, grade 2, grade 1, special grade, aubade > rolling a number, adding something like "luck", idk, and divide by 10. That would give you a number of rolls on a loot table. Possible Missions: - Retrieve artifacts, bring them to the guild - Take missions, like cartography tasks, biological surveys, etc. - Cook, food hunter - Bodyguard - Lead, command, encyclopedic memory? I need to fix the README.md --- critical hits may grant extras other than double damage --- ..."tier" is the german word for "animal". It's also ironically a physically tiered mountain. ## Ancient Artifacts and Global Impact ...Should artifacts have grades? ...artifacts are sold overseas, and the most powerful ones can tip the balance of nations ...aubade's don't exist, right? # dis gud, yas? Fortner = gatekeeper Auslaufer = foothills Tier = Animal :warning: **Attention:** :memo: **Developer Note:**