Notes.md additions
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notes.md
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notes.md
@ -7,10 +7,10 @@ equipment
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Critical Chance choices
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Critical Chance choices (beginning of the session?)
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18 -> 2x
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19 -> 3x
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20 -> 4x
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20 -> 4x, extra effect
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restrict delvers according to their whistle ranks
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@ -59,6 +59,10 @@ grade 4, grade 3, grade 2, grade 1, special grade, aubade
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progress clocks?
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> rolling a number, adding something like "luck", idk, and divide by 10. That would give you a number of rolls on a loot table.
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Could you add new stats other than the base stats using skills?
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------------------------------------------------------------------------------------
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Base Stats:
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