[gd_scene load_steps=10 format=4 uid="uid://b7ndmr6uvnyqb"] [ext_resource type="Texture2D" uid="uid://ddl0kxl0inw6r" path="res://tiles/atlas.png" id="1_3253y"] [ext_resource type="Script" uid="uid://c2x51mppxugpn" path="res://boxboy/boxboy.gd" id="1_nxogm"] [ext_resource type="Texture2D" uid="uid://bpjhq0b2dae1d" path="res://boxboy/boxboy.png" id="1_ulcgi"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u3cyc"] texture = ExtResource("1_3253y") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:0/0 = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:0/0 = 0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 3:0/0 = 0 3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) [sub_resource type="TileSet" id="TileSet_xlvrw"] tile_size = Vector2i(32, 32) physics_layer_0/collision_layer = 1 sources/4 = SubResource("TileSetAtlasSource_u3cyc") tile_proxies/coords_level = [[0, Vector2i(0, 0)], [4, Vector2i(0, 0)], [1, Vector2i(0, 0)], [4, Vector2i(1, 0)], [2, Vector2i(0, 0)], [4, Vector2i(2, 0)], [3, Vector2i(0, 0)], [4, Vector2i(3, 0)]] [sub_resource type="AtlasTexture" id="AtlasTexture_nxogm"] atlas = ExtResource("1_ulcgi") region = Rect2(0, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_u3cyc"] atlas = ExtResource("1_ulcgi") region = Rect2(32, 0, 32, 32) [sub_resource type="SpriteFrames" id="SpriteFrames_y2354"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_nxogm") }], "loop": false, "name": &"idle", "speed": 1.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_u3cyc") }], "loop": false, "name": &"idle_glance", "speed": 1.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ulcgi"] radius = 14.0 height = 32.0 [node name="Node2D" type="Node2D"] [node name="TileMapLayer" type="TileMapLayer" parent="."] position = Vector2(117, 76) tile_map_data = 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tile_set = SubResource("TileSet_xlvrw") [node name="Boxboy" type="CharacterBody2D" parent="."] position = Vector2(117, 76) script = ExtResource("1_nxogm") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Boxboy"] sprite_frames = SubResource("SpriteFrames_y2354") animation = &"idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="Boxboy"] shape = SubResource("CapsuleShape2D_ulcgi") [connection signal="animation_finished" from="Boxboy/AnimatedSprite2D" to="Boxboy" method="_on_animation_finished"]