[gd_resource type="TileSet" format=3 uid="uid://blw0jlvdxyhwl"] [ext_resource type="Texture2D" uid="uid://ddl0kxl0inw6r" path="res://Tilesets/delve.png" id="1_rr07d"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u3cyc"] texture = ExtResource("1_rr07d") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 1:0/0 = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 2:0/0 = 0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) 3:0/0 = 0 3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) [resource] tile_size = Vector2i(32, 32) physics_layer_0/collision_layer = 1 sources/4 = SubResource("TileSetAtlasSource_u3cyc") tile_proxies/coords_level = [[0, Vector2i(0, 0)], [4, Vector2i(0, 0)], [1, Vector2i(0, 0)], [4, Vector2i(1, 0)], [2, Vector2i(0, 0)], [4, Vector2i(2, 0)], [3, Vector2i(0, 0)], [4, Vector2i(3, 0)]]