Dead simple, but it's a start
4
.editorconfig
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
root = true
|
||||||
|
|
||||||
|
[*]
|
||||||
|
charset = utf-8
|
||||||
2
.gitattributes
vendored
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
# Normalize EOL for all files that Git considers text files.
|
||||||
|
* text=auto eol=lf
|
||||||
3
.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
# Godot 4+ specific ignores
|
||||||
|
.godot/
|
||||||
|
/android/
|
||||||
BIN
boxboy.xcf
Normal file
36
boxboy/boxboy.gd
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
extends CharacterBody2D
|
||||||
|
|
||||||
|
@onready var _sprite = $AnimatedSprite2D
|
||||||
|
|
||||||
|
const GRAVITY: Vector2 = Vector2(0, 9.8)
|
||||||
|
const MAX_SPEED: int = 500
|
||||||
|
const IMPULSE: int = 80
|
||||||
|
const JUMP: int = -400 #TODO: proper jump arch
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
_sprite.play("idle", 1)
|
||||||
|
|
||||||
|
#physics and controls
|
||||||
|
func _physics_process(_delta) -> void:
|
||||||
|
#falling or jumping
|
||||||
|
if is_on_floor() and Input.is_action_just_pressed("input_jump"):
|
||||||
|
velocity.y = JUMP
|
||||||
|
|
||||||
|
velocity += GRAVITY
|
||||||
|
|
||||||
|
var direction = Input.get_axis("input_left", "input_right")
|
||||||
|
if direction:
|
||||||
|
velocity.x += IMPULSE * direction
|
||||||
|
if abs(velocity.x) > MAX_SPEED:
|
||||||
|
velocity.x = MAX_SPEED * sign(velocity.x)
|
||||||
|
elif velocity.x != 0:
|
||||||
|
velocity.x = log(abs(velocity.x)) * sign(velocity.x)
|
||||||
|
|
||||||
|
move_and_slide()
|
||||||
|
|
||||||
|
#animation stuff
|
||||||
|
func _on_animation_finished() -> void:
|
||||||
|
if randf() < 0.2:
|
||||||
|
_sprite.play("idle_glance", 2)
|
||||||
|
else:
|
||||||
|
_sprite.play("idle", 2)
|
||||||
1
boxboy/boxboy.gd.uid
Normal file
@@ -0,0 +1 @@
|
|||||||
|
uid://c2x51mppxugpn
|
||||||
BIN
boxboy/boxboy.png
Normal file
|
After Width: | Height: | Size: 808 B |
40
boxboy/boxboy.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://bpjhq0b2dae1d"
|
||||||
|
path="res://.godot/imported/boxboy.png-42da31f64cf96e900fd482e99903aaa1.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://boxboy/boxboy.png"
|
||||||
|
dest_files=["res://.godot/imported/boxboy.png-42da31f64cf96e900fd482e99903aaa1.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
1
icon.svg
Normal file
@@ -0,0 +1 @@
|
|||||||
|
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
|
||||||
|
After Width: | Height: | Size: 995 B |
43
icon.svg.import
Normal file
@@ -0,0 +1,43 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://bwfdf4thos37h"
|
||||||
|
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://icon.svg"
|
||||||
|
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
||||||
|
svg/scale=1.0
|
||||||
|
editor/scale_with_editor_scale=false
|
||||||
|
editor/convert_colors_with_editor_theme=false
|
||||||
42
project.godot
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
; Engine configuration file.
|
||||||
|
; It's best edited using the editor UI and not directly,
|
||||||
|
; since the parameters that go here are not all obvious.
|
||||||
|
;
|
||||||
|
; Format:
|
||||||
|
; [section] ; section goes between []
|
||||||
|
; param=value ; assign values to parameters
|
||||||
|
|
||||||
|
config_version=5
|
||||||
|
|
||||||
|
[application]
|
||||||
|
|
||||||
|
config/name="colorvania"
|
||||||
|
run/main_scene="res://scene.tscn"
|
||||||
|
config/features=PackedStringArray("4.5", "Forward Plus")
|
||||||
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
|
[input]
|
||||||
|
|
||||||
|
input_right={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||||
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
input_left={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||||
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
input_jump={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
|
[rendering]
|
||||||
|
|
||||||
|
textures/canvas_textures/default_texture_filter=0
|
||||||
|
renderer/rendering_method="mobile"
|
||||||
|
2d/snap/snap_2d_transforms_to_pixel=true
|
||||||
74
scene.tscn
Normal file
@@ -0,0 +1,74 @@
|
|||||||
|
[gd_scene load_steps=10 format=4 uid="uid://b7ndmr6uvnyqb"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://ddl0kxl0inw6r" path="res://tiles/atlas.png" id="1_3253y"]
|
||||||
|
[ext_resource type="Script" uid="uid://c2x51mppxugpn" path="res://boxboy/boxboy.gd" id="1_nxogm"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bpjhq0b2dae1d" path="res://boxboy/boxboy.png" id="1_ulcgi"]
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u3cyc"]
|
||||||
|
texture = ExtResource("1_3253y")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:0/0 = 0
|
||||||
|
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
2:0/0 = 0
|
||||||
|
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
3:0/0 = 0
|
||||||
|
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="TileSet" id="TileSet_xlvrw"]
|
||||||
|
tile_size = Vector2i(32, 32)
|
||||||
|
physics_layer_0/collision_layer = 1
|
||||||
|
sources/4 = SubResource("TileSetAtlasSource_u3cyc")
|
||||||
|
tile_proxies/coords_level = [[0, Vector2i(0, 0)], [4, Vector2i(0, 0)], [1, Vector2i(0, 0)], [4, Vector2i(1, 0)], [2, Vector2i(0, 0)], [4, Vector2i(2, 0)], [3, Vector2i(0, 0)], [4, Vector2i(3, 0)]]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_nxogm"]
|
||||||
|
atlas = ExtResource("1_ulcgi")
|
||||||
|
region = Rect2(0, 0, 32, 32)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_u3cyc"]
|
||||||
|
atlas = ExtResource("1_ulcgi")
|
||||||
|
region = Rect2(32, 0, 32, 32)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_y2354"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_nxogm")
|
||||||
|
}],
|
||||||
|
"loop": false,
|
||||||
|
"name": &"idle",
|
||||||
|
"speed": 1.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_u3cyc")
|
||||||
|
}],
|
||||||
|
"loop": false,
|
||||||
|
"name": &"idle_glance",
|
||||||
|
"speed": 1.0
|
||||||
|
}]
|
||||||
|
|
||||||
|
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ulcgi"]
|
||||||
|
radius = 14.0
|
||||||
|
height = 32.0
|
||||||
|
|
||||||
|
[node name="Node2D" type="Node2D"]
|
||||||
|
|
||||||
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||||
|
position = Vector2(117, 76)
|
||||||
|
tile_map_data = PackedByteArray("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")
|
||||||
|
tile_set = SubResource("TileSet_xlvrw")
|
||||||
|
|
||||||
|
[node name="Boxboy" type="CharacterBody2D" parent="."]
|
||||||
|
position = Vector2(117, 76)
|
||||||
|
script = ExtResource("1_nxogm")
|
||||||
|
|
||||||
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Boxboy"]
|
||||||
|
sprite_frames = SubResource("SpriteFrames_y2354")
|
||||||
|
animation = &"idle"
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Boxboy"]
|
||||||
|
shape = SubResource("CapsuleShape2D_ulcgi")
|
||||||
|
|
||||||
|
[connection signal="animation_finished" from="Boxboy/AnimatedSprite2D" to="Boxboy" method="_on_animation_finished"]
|
||||||
BIN
tiles/atlas.png
Normal file
|
After Width: | Height: | Size: 9.2 KiB |
40
tiles/atlas.png.import
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://ddl0kxl0inw6r"
|
||||||
|
path="res://.godot/imported/atlas.png-5241d6490b551cb8c6727c7555b2c9a8.ctex"
|
||||||
|
metadata={
|
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