Fixed path in ArrowGirl
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@@ -1,7 +1,7 @@
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class_name ArrowGirl extends Area2D
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@onready var _sprite = $AnimatedSprite2D
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var dialog_text: DialogText = preload("res://DialogDebug_1.tres")
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var dialog_text: DialogText = preload("res://DialogContent/DialogDebug_1.tres")
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#boilerplate
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func _ready():
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@@ -49,6 +49,7 @@ animation = &"idle_glance"
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metadata/_edit_lock_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1190138841]
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visible = false
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position = Vector2(0, -32)
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shape = SubResource("RectangleShape2D_53v1e")
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metadata/_edit_lock_ = true
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