Started working on a floaty field
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34
platforms/Floaty.tscn
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34
platforms/Floaty.tscn
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@@ -0,0 +1,34 @@
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[gd_scene load_steps=5 format=3 uid="uid://8gd74f7ltuwk"]
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[ext_resource type="Script" uid="uid://6xvc47rc3xnp" path="res://platforms/floaty.gd" id="1_nilcs"]
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[ext_resource type="Texture2D" uid="uid://uo0dn2kbqhh8" path="res://platforms/floaty.png" id="1_tt70t"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_nilcs"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("1_tt70t")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_cftfe"]
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size = Vector2(64, 64)
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[node name="Floaty" type="Area2D"]
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script = ExtResource("1_nilcs")
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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z_index = -100
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sprite_frames = SubResource("SpriteFrames_nilcs")
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metadata/_edit_lock_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_cftfe")
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metadata/_edit_lock_ = true
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="body_exited" from="." to="." method="_on_body_exited"]
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