Tweaks
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@@ -40,7 +40,6 @@ func _physics_process(_delta) -> void:
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#process coyote and jump buffers
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if buffer_grounded > 0 and buffer_jumping > 0:
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print(buffer_grounded, " ", buffer_jumping)
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velocity.y = -JUMP_FORCE
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buffer_grounded = 0
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buffer_jumping = 0
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