Built a simple 'World 1-1' level to test platforming

This commit is contained in:
2026-03-13 16:36:58 +11:00
parent aea1b4a97d
commit 84cb13e717
18 changed files with 131 additions and 45 deletions

21
Tilesets/delve.tres Normal file
View File

@@ -0,0 +1,21 @@
[gd_resource type="TileSet" format=3 uid="uid://blw0jlvdxyhwl"]
[ext_resource type="Texture2D" uid="uid://ddl0kxl0inw6r" path="res://Tilesets/delve.png" id="1_rr07d"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u3cyc"]
texture = ExtResource("1_rr07d")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0 = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
[resource]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
sources/4 = SubResource("TileSetAtlasSource_u3cyc")
tile_proxies/coords_level = [[0, Vector2i(0, 0)], [4, Vector2i(0, 0)], [1, Vector2i(0, 0)], [4, Vector2i(1, 0)], [2, Vector2i(0, 0)], [4, Vector2i(2, 0)], [3, Vector2i(0, 0)], [4, Vector2i(3, 0)]]