/* Copyright: (c) Kayne Ruse 2013-2016 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "tile_sheet_api.hpp" #include "tile_sheet.hpp" static int load(lua_State* L) { lua_getglobal(L, TILESHEET_NAME); TileSheet* sheet = static_cast(lua_touserdata(L, -1)); lua_getglobal(L, RENDERER_NAME); sheet->Load( static_cast(lua_touserdata(L, -1)), lua_tostring(L, 1), lua_tointeger(L, 2), lua_tointeger(L, 3) ); return 0; } static int free(lua_State* L) { lua_getglobal(L, TILESHEET_NAME); TileSheet* sheet = static_cast(lua_touserdata(L, -1)); sheet->Free(); return 0; } static int getCountX(lua_State* L) { lua_getglobal(L, TILESHEET_NAME); TileSheet* sheet = static_cast(lua_touserdata(L, -1)); lua_pushinteger(L, sheet->GetCountX()); return 1; } static int getCountY(lua_State* L) { lua_getglobal(L, TILESHEET_NAME); TileSheet* sheet = static_cast(lua_touserdata(L, -1)); lua_pushinteger(L, sheet->GetCountY()); return 1; } static int getTileW(lua_State* L) { lua_getglobal(L, TILESHEET_NAME); TileSheet* sheet = static_cast(lua_touserdata(L, -1)); lua_pushinteger(L, sheet->GetTileW()); return 1; } static int getTileH(lua_State* L) { lua_getglobal(L, TILESHEET_NAME); TileSheet* sheet = static_cast(lua_touserdata(L, -1)); lua_pushinteger(L, sheet->GetTileH()); return 1; } static const luaL_Reg tileSheetLib[] = { {"Load", load}, {"Free", free}, {"GetCountX", getCountX}, {"GetCountY", getCountY}, {"GetTileW", getTileW}, {"GetTileH", getTileH}, {nullptr, nullptr} }; LUAMOD_API int openTileSheetAPI(lua_State* L) { luaL_newlib(L, tileSheetLib); return 1; }