Changed the pitch, and revised some formatting
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@@ -10,7 +10,7 @@ If this wiki is missing something, it means I haven't gotten to it yet.
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* [Project Introduction](wiki/Project-Introduction)
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* [Project Introduction](wiki/Project-Introduction)
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* Story
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* Story
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* Game Backdrop & Aesthetics
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* Game Backdrop and Aesthetics
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* Back Story
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* Back Story
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* Creation Myth
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* Creation Myth
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* The Warring Pirate Clans
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* The Warring Pirate Clans
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@@ -29,7 +29,7 @@ If this wiki is missing something, it means I haven't gotten to it yet.
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* [Program Architecture](wiki/Program-Architecture)
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* [Program Architecture](wiki/Program-Architecture)
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* [Networking Protocol](wiki/Networking-Protocol)
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* [Networking Protocol](wiki/Networking-Protocol)
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* [Map File Format](wiki/Map-File-Format)
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* [Map File Format](wiki/Map-File-Format)
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* modding outline
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* [Modding Outline](wiki/Modding-Outline)
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* [Notes](wiki/notes) & [Scraps](wiki/Scrapped-GCD)
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* [Notes](wiki/notes) & [Scraps](wiki/Scrapped-GCD)
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* [Todo List](wiki/Todo-List)
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* [Todo List](wiki/Todo-List)
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This page is a work in progress, as is the map system of the game.
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TODO: This page is a work in progress, as is the map system of the game.
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TODO: the modding outline goes here
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TODO: Coding styles & requirements
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programs.
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programs.
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This page details the _current_ working version, it omits planned features.
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This page details the _current_ working version, it omits planned features.
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#### Packet Types
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## Packet Types
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The declaration of this list can be found in libs/common/packet_type.hpp.
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The declaration of this list can be found in libs/common/packet_type.hpp.
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@@ -21,7 +21,8 @@ The declaration of this list can be found in libs/common/packet_type.hpp.
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11: player move (unused)
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11: player move (unused)
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```
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```
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#### Procedures
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-------------------------
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## Procedures
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Connecting to and disconnecting from a server:
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Connecting to and disconnecting from a server:
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### Overall Requirements
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## Overall Requirements
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An unmodified client must be able to connect to any server, be it vanilla,
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An unmodified client must be able to connect to any server, be it vanilla,
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custom or modded.
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custom or modded.
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@@ -11,7 +11,7 @@ If however, the problem is caused by modified software or assets, than it is
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the responsibility of the server operator to resolve the issue.
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the responsibility of the server operator to resolve the issue.
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-------------------------
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-------------------------
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### Server Requirements
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## Server Requirements
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The server needs to handle the following content.
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The server needs to handle the following content.
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@@ -72,7 +72,7 @@ All entities on the server have a unique, unsigned index.
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* loot drops
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* loot drops
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-------------------------
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-------------------------
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### Server Architecture
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## Server Architecture
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#### Modules
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#### Modules
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@@ -126,7 +126,7 @@ too high)
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* monster list
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* monster list
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-------------------------
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-------------------------
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### Client Requirements
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## Client Requirements
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The client needs to handle the following content.
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The client needs to handle the following content.
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@@ -144,7 +144,7 @@ The client needs to handle the following content.
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* etc.
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* etc.
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-------------------------
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-------------------------
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### Client Architecture
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## Client Architecture
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#### Scenes
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#### Scenes
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This file is a work in progress. Please excuse me, I need to reboot the computer.
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## Project Pitch
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Tortuga is a 2D multiplayer role playing game set in a large archipelago occupied by warring pirate clans. The emphasis of this game is on multiplayer cooperation, competition, and server customization. The game runs on highly customizable server software that can support up to 150 simultaneous players or more. The player characters are tied to the server where they are created and are susceptible to permadeath: deletion of a character upon death.
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@@ -1,11 +1,4 @@
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This is the old scrapped GCD, which I'm using as a basis for the wiki. This has a lot of rough ideas, and that's about it.
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_This is the old scrapped GCD, which I'm using as a basis for the wiki. This has a lot of rough ideas, and that's about it._
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Tortuga
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Game Concept Document
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By Kayne Ruse
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Outline
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Tortuga is a 3/4 top down multiplayer RPG set in a large archipelago occupied by warring pirate clans. The emphasis of this game is on multiplayer competition, exploration in an open world, and solo adventuring. The game runs on a Minecraft like server system with a goal of about 50-100 players on a single server. The player characters are tied to the server where they are created, and are susceptible to permadeath: deletion of a character upon death. The servers are designed to allow a large amount of modification by the hosts.
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The Game Backdrop
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The Game Backdrop
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The game is set on a group of islands in the middle of a massive sea. The island environments are a mix of tropical and almost mythical locations. The structures in the world are reminiscent of pioneer designs, and steampunk machinery.
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The game is set on a group of islands in the middle of a massive sea. The island environments are a mix of tropical and almost mythical locations. The structures in the world are reminiscent of pioneer designs, and steampunk machinery.
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Reference in New Issue
Block a user