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This guide should help you to understand this project, as well as helping me to plan out the expected features. This project uses C++11, which is available via GNU (or MinGW) 4.7, or Visual Studio 2012. Personally, I'm using MinGW 4.7.2.
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This guide should help you to understand this project, as well as helping me to plan out the expected features. This project uses C++11, which is available via GNU (or MinGW) 4.7, or Visual Studio 2012. Personally, I'm using MinGW 4.7.2.
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## Client
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## The Game
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* (WIP)
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## The Client
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* [Scene System](wiki/Scene-System)
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* [Scene System](wiki/Scene-System)
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* [Graphics System](wiki/Graphics-System)
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* [Graphics System](wiki/Graphics-System)
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* Player System (WIP)
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* Player System (WIP)
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## Server
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## The Server
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* Client System (WIP)
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* (WIP)
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* (WIP)
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## General
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* Networking System and Protocols (WIP)
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* Map System (WIP)
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## Libraries
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## Libraries
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* [SDL](http://www.libsdl.org/) - Simple DirectMedia Layer API
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* [SDL](http://www.libsdl.org/) - Simple DirectMedia Layer API
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