diff --git a/Items.md b/Items.md new file mode 100644 index 0000000..0cb9d82 --- /dev/null +++ b/Items.md @@ -0,0 +1,15 @@ + + +TODO + +Items + +Items are randomly found throughout the world, or dropped by defeated monsters and players. Item types include consumables (food that increases HP, etc.) equipment (for boosting stats), legendary (unique and hard to find) and mundane (vendor trash, etc). + +TODO: legendary items + +Equipment + +Equipment items are items that can be worn by players to boost certain stats. Each piece of equipment has a certain “type” which dictates what slot it can be used in. + +TODO: Expand these few sections when I’ve reached that part of development. \ No newline at end of file