Added note about multithreading

Kayne Ruse
2013-06-12 06:40:12 +10:00
parent 48efb28695
commit a2e3fd00a9
+7 -1
@@ -29,4 +29,10 @@ Server Room:
* game map * game map
* player list * player list
* monster list * monster list
* combat entrance list * combat entrance list
Multithreading the network packets:
* queue
* function to push to the queue
* function to retreive from the queue
* Get the client running first