From 3f456982ce75df519f2d907ccf05bce61f4bf0f9 Mon Sep 17 00:00:00 2001 From: Kayne Ruse Date: Wed, 12 Jun 2013 21:57:36 +1000 Subject: [PATCH] Added notes from a blog post --- notes.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/notes.md b/notes.md index 775c0dd..ea263b8 100644 --- a/notes.md +++ b/notes.md @@ -22,6 +22,9 @@ Equipment should be items, but should the item object be placed in the equipment #### Scratchings +* active time vs wait time battle system +* the terrain you fight on affects the strength of spells and attacks + Server Room: * constructor * destructor @@ -35,4 +38,9 @@ Multithreading the network packets: * queue * function to push to the queue * function to retreive from the queue -* Get the client running first \ No newline at end of file +* Get the client running first + + +I read in an article about magic being affected by the environment. What if in the ATB system, magic was affected by what type of terrain you were fighting on? Like, if you were in a volcano, fire magic was more powerful, but ice magic was weaker? + +Unless you had an ice crystal to draw magic from, which makes up for the lack of ice magic sources, but the crystals only had limited amount of uses? \ No newline at end of file