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Tortuga/todo.txt
T
Kayne Ruse dabb7b3b2e Compiled a list of tasks
The list in todo.txt are a list of tasks that will be needed to complete
the login/user accounts overhaul, and will hopefully make the server a
persistent system.

Once the server is persistent (via the database) I can start on the combat
system.
2014-04-22 01:55:09 +10:00

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Please note that due to modificatons, the indicated line may be incorrect.
## TODO
player_character.hpp:28 correct the PlayerCharacter class and it's movement system
in_world.cpp:65 the login system needs an overhaul
in_world.cpp:405 convert this into a more generic function?; using parameters for the bounds
lobby_menu.cpp:95 I need a proper UI system for the entire client and the editor
lobby_menu.cpp:101 draw headers for the server list
lobby_menu.cpp:158 The player login information should be collected by the lobby screen
region_pager.hpp:49 delete existing regions
serial_packet.hpp:93 login credentials
serial_packet.hpp:104 should move handle/avatar into clientInfo; these might actually do better during the login system
server_application.cpp:86 config parameter
server_application.cpp:214 authenticate who is disconnecting/kicking
server_application.cpp:226 can this use DeletePlayer() instead?
server_application.cpp:248 compensate for large distances
server_application.cpp:257 update this for the expanded PlayerEntry structure
server_application.cpp:296 Add the statistic creation code here
server_application.cpp:313 differentiate between delete and unload
server_application.cpp:315 authenticate who is deleting this player
server_application.cpp:320 remove the deleted player from the database?
server_application.cpp:347 the server needs it's own movement system too
server_application.hpp:77 a function that only sends to players in a certain proximity
server_application.hpp:90 I need to handle multiple map objects
server_application.hpp:91 Unload regions that are distant from any players