c5a627004a
The region's width, height and depth are all defined by preprocessor macros. The rest of the map system has been updated to match. The programs proper need to be updated as well. It would be a good idea to include the macros' values as part of the initial communication protocols, so that the clients don't connect to a server that is using the wrong sized regions.
65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
/* Copyright: (c) Kayne Ruse 2014
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "map_file_format.hpp"
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#include <stdexcept>
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void DummyFormat::Load(Region** const ptr, int x, int y) {
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//EMPTY
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}
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void DummyFormat::Save(Region* const ptr) {
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//EMPTY
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}
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void LuaFormat::Load(Region** const ptr, int x, int y) {
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//something to load into
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if (!ptr) {
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(*ptr) = new Region(x, y);
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}
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//API hook
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lua_getglobal(state, "Region");
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lua_getfield(state, -1, "Load");
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lua_pushlightuserdata(state, *ptr);
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lua_pushstring(state, saveDir.c_str());
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if (lua_pcall(state, 2, 1, 0) != LUA_OK) {
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throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
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}
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if (lua_toboolean(state, -1) == false) {
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delete (*ptr);
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(*ptr) = nullptr;
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}
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lua_pop(state, 2);
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}
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void LuaFormat::Save(Region* const ptr) {
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//API hook
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lua_getglobal(state, "Region");
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lua_getfield(state, -1, "Save");
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lua_pushlightuserdata(state, ptr);
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lua_pushstring(state, saveDir.c_str());
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if (lua_pcall(state, 2, 0, 0) != LUA_OK) {
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throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) ));
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}
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lua_pop(state, 1);
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} |