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Tortuga/libs/Codebase/sprite_sheet.hpp
T
2013-06-07 04:10:31 +10:00

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/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef SPRITESHEET_HPP_
#define SPRITESHEET_HPP_
#include "image.hpp"
#include "SDL/SDL.h"
class SpriteSheet {
public:
SpriteSheet() = default;
SpriteSheet(SDL_Surface*, Uint16 w, Uint16 h);
~SpriteSheet() = default;
void Update(double delta);
SDL_Surface* SetSurface(SDL_Surface* const, Uint16 w, Uint16 h);
SDL_Surface* GetSurface() const {
return image.GetSurface();
}
void DrawTo(SDL_Surface* const dest, Sint16 x, Sint16 y) {
image.DrawTo(dest, x, y);
}
//Accessors and Mutators
double SetInterval(double i) { return interval = i; }
double GetInterval() const { return interval; }
int SetCurrentFrame(int i) { return currentFrame = i; }
int SetCurrentStrip(int i) { return currentStrip = i; }
Uint16 GetFrameWidth() const { return image.GetClipW(); }
Uint16 GetFrameHeight() const { return image.GetClipH(); }
int GetCurrentFrame() const { return currentFrame; };
int GetCurrentStrip() const { return currentStrip; };
int GetMaxFrames() const { return maxFrames; }
int GetMaxStrips() const { return maxStrips; }
private:
Image image;
int currentFrame = 0, maxFrames = 0;
int currentStrip = 0, maxStrips = 0;
double interval = 0, ticks = 0;
};
#endif