53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
/* Copyright: (c) Kayne Ruse 2013-2016
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#pragma once
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#include "SDL2/SDL.h"
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#include "SDL2/SDL_ttf.h"
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#include <string>
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class TextLine {
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public:
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TextLine();
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TextLine(SDL_Renderer*, TTF_Font*, SDL_Color, std::string, int x, int y);
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virtual ~TextLine();
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void DrawTo(SDL_Renderer*);
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void SetText(SDL_Renderer*, TTF_Font*, SDL_Color, std::string);
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void ClearText();
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//accessors & mutators
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int SetX(int i);
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int SetY(int i);
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int GetX() const;
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int GetY() const;
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//utility
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int GetPointHeight();
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protected:
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SDL_Texture* texture = nullptr;
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int posX = 0, posY = 0;
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int pointHeight = 0; //internal use for TextBox
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}; |