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Tortuga/common/ui/button.hpp
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/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#pragma once
#include "bounding_box.hpp"
#include "image.hpp"
#include "SDL2/SDL_ttf.h"
#include <string>
class Button {
public:
//states available
enum class State {
NORMAL, HOVER, PRESSED
};
//methods
Button() = default;
~Button() = default;
void RenderText(std::string s);
bool CaptureInput(int x, int y, bool pressed);
void DrawTo(SDL_Renderer*, int camX, int camY);
//accessors & mutators
int SetX(int x) { return posX = x; }
int SetY(int y) { return posY = y; }
int GetX() { return posX; }
int GetY() { return posY; }
Image* GetImage() { return &image; }
BoundingBox* GetBoundingBox() { return &boundingBox; }
protected:
Image image;
BoundingBox boundingBox;
int posX = 0, posY = 0;
};