165 lines
4.2 KiB
C++
165 lines
4.2 KiB
C++
/* Copyright: (c) Kayne Ruse 2013
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "server_application.hpp"
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#include "network_packet.hpp"
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#include <stdexcept>
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#include <iostream>
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#include <string>
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#include <fstream>
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int ClientEntry::indexCounter = 0;
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ServerApplication::ServerApplication() {
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//
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}
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ServerApplication::~ServerApplication() {
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//
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}
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void ServerApplication::Init(int argc, char** argv) {
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//TODO: proper command line option parsing
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//Check thread safety
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if (!sqlite3_threadsafe()) {
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throw(std::runtime_error("Cannot run without thread safety"));
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}
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else {
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std::cout << "Thread safety confirmed" << std::endl;
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}
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//Init SDL
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if (SDL_Init(0)) {
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throw(std::runtime_error("Failed to initialize SDL"));
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}
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else {
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std::cout << "SDL initialized" << std::endl;
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}
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//Init SDL_net
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if (SDLNet_Init()) {
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throw(std::runtime_error("Failed to init SDL_net"));
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}
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else {
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std::cout << "SDL_net initialized" << std::endl;
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}
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networkUtil.Open(21795, 1024);
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networkQueue.Init(&networkUtil);
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//Init SQL
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std::string dbname = (argc > 1) ? argv[1] : argv[0];
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int ret = sqlite3_open_v2((dbname + ".db").c_str(), &database, SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE|SQLITE_OPEN_FULLMUTEX, nullptr);
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if (ret != SQLITE_OK || !database) {
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throw(std::runtime_error("Failed to open the server database"));
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}
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else {
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std::cout << "Database filename: \"" << dbname << ".db\"" << std::endl;
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}
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//Run setup scripts
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std::ifstream is("rsc\\scripts\\setup_server.sql");
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if (!is.is_open()) {
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throw(std::runtime_error("Failed to run database setup script"));
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}
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else {
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std::cout << "Running the database script" << std::endl;
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}
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std::string script;
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getline(is, script, '\0');
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is.close();
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sqlite3_exec(database, script.c_str(), nullptr, nullptr, nullptr);
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//debugging
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//create the debug packets
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NetworkPacket packet;
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packet.meta.type = NetworkPacket::Type::PING;
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strcpy(packet.serverInfo.name,"Foo");
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networkUtil.Send("127.0.0.1", 21795, reinterpret_cast<void*>(&packet), sizeof(NetworkPacket));
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strcpy(packet.serverInfo.name,"Bar");
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networkUtil.Send("127.0.0.1", 21795, reinterpret_cast<void*>(&packet), sizeof(NetworkPacket));
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strcpy(packet.serverInfo.name,"World");
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networkUtil.Send("127.0.0.1", 21795, reinterpret_cast<void*>(&packet), sizeof(NetworkPacket));
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}
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void ServerApplication::Loop() {
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//debugging
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SDL_Delay(1000);
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while(networkQueue.Size() > 0) {
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try {
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HandlePacket(networkQueue.Pop());
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}
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catch(std::exception& e) {
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std::cerr << "Network Error: " << e.what() << std::endl;
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}
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};
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}
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void ServerApplication::Quit() {
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sqlite3_close_v2(database);
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networkQueue.Quit();
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networkUtil.Close();
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SDLNet_Quit();
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SDL_Quit();
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}
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void ServerApplication::HandlePacket(NetworkPacket packet) {
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switch(packet.meta.type) {
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case NetworkPacket::Type::PING:
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//NOT USED
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break;
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case NetworkPacket::Type::PONG:
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//NOT USED
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break;
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case NetworkPacket::Type::BROADCAST_REQUEST:
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//
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break;
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// case NetworkPacket::Type::BROADCAST_RESPONSE:
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// //
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// break;
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case NetworkPacket::Type::JOIN_REQUEST:
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//
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break;
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// case NetworkPacket::Type::JOIN_RESPONSE:
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// //
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// break;
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case NetworkPacket::Type::DISCONNECT:
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//
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break;
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case NetworkPacket::Type::SYNCHRONIZE:
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//
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break;
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//handle errors
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case NetworkPacket::Type::NONE:
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throw(std::runtime_error("NetworkPacket::Type::NONE encountered"));
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break;
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default:
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throw(std::runtime_error("Unknown NetworkPacket::Type encountered"));
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break;
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}
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} |