This repository has been archived on 2026-04-30. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
Tortuga/server
Kayne Ruse 42662c3f61 Replaced HandleCharacterSet*() with HandleCharacterMovement()
This new method rolls three otherwise similar methods together. There is
still a conditional which handles room movements separately, but it's much
smoother, and PumpPacketProximity is utilized much more.

I've also added a stub for graphical attack data via
HandleCharacterAttack()
2015-01-13 02:04:48 +11:00
..
2015-01-02 07:09:04 +11:00
2015-01-11 22:31:27 +11:00
2015-01-11 22:31:27 +11:00