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Tortuga/server/monsters/monster_manager.cpp
T
2014-10-30 01:05:41 +11:00

85 lines
1.7 KiB
C++

/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "monster_manager.hpp"
//TODO: monster_manager.cpp
int MonsterManager::Create(std::string) {
//
}
int MonsterManager::Load(std::string) {
//
}
int MonsterManager::Save(int uid) {
//
}
void MonsterManager::Unload(int uid) {
//
}
void MonsterManager::Delete(int uid) {
//
}
void MonsterManager::UnloadAll() {
//
}
void MonsterManager::UnloadIf(std::function<bool(std::pair<const int, MonsterData>)> fn) {
//
}
MonsterData* MonsterManager::Get(int uid) {
//
}
int MonsterManager::GetLoadedCount() {
//
}
int MonsterManager::GetTotalCount() {
//
}
std::map<int, MonsterData>* MonsterManager::GetContainer() {
//
}
sqlite3* MonsterManager::SetDatabase(sqlite3* db) {
//
}
sqlite3* MonsterManager::GetDatabase() {
//
}
lua_State* MonsterManager::SetLuaState(lua_State* L) {
//
}
lua_State* MonsterManager::GetLuaState() {
//
}