34 lines
676 B
C++
34 lines
676 B
C++
#ifndef SPLASHSCREEN_HPP_
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#define SPLASHSCREEN_HPP_
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#include "base_scene.hpp"
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#include "service_locator.hpp"
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#include "defines.hpp"
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#include "config_utility.hpp"
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#include "surface_manager.hpp"
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#include "image.hpp"
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#include <chrono>
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class SplashScreen : public BaseScene {
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public:
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/* Public access members */
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SplashScreen();
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~SplashScreen();
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protected:
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/* Frame loop */
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void RunFrame(double delta);
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void RenderFrame();
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void LoadResources();
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bool loaded = false;
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ConfigUtility* configUtil = ServiceLocator<ConfigUtility>::Get();
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SurfaceManager* surfaceMgr = ServiceLocator<SurfaceManager>::Get();
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Image logo;
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Clock::time_point start = Clock::now();
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};
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#endif
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