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Tortuga/editor/region_pager.cpp
T
2013-10-06 19:22:26 +11:00

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3.1 KiB
C++

/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "region_pager.hpp"
#include <stdexcept>
RegionPager::RegionPager() {
//
}
RegionPager::~RegionPager() {
if (onDelete) {
for (auto& i : regionList) {
onDelete(&i);
}
}
}
Region* RegionPager::NewRegion(int x, int y) {
for (auto& i : regionList) {
if (i.GetX() == x && i.GetY() == y) {
throw(std::runtime_error("Duplicate Regions detected"));
}
}
regionList.push_front({x, y, regionWidth, regionHeight});
if (onNew) {
onNew(&regionList.front());
}
return &regionList.front();
}
Region* RegionPager::GetRegion(int x, int y) {
for (auto& i : regionList) {
if (i.GetX() == x && i.GetY() == y) {
return &i;
}
}
//create, insert and return
regionList.push_front({x, y, regionWidth, regionHeight});
if (onNew) {
onNew(&regionList.front());
}
return &regionList.front();
}
void RegionPager::DeleteRegion(int x, int y) {
for (std::list<Region>::iterator i = regionList.begin(); i != regionList.end(); i++) {
if (i->GetX() == x && i->GetY() == y) {
if (onDelete) {
onDelete(&(*i));
}
regionList.erase(i);
break;
}
}
}
void RegionPager::DrawTo(SDL_Surface* const dest, std::list<TileSheet>* const sheetList, int camX, int camY) {
/* for each region:
* for each tile within that reagon
* if you have the correct tile sheet
* draw to the screen
* else
* error
*/
for (auto& regionIter : regionList) {
//draw the region's location
SDL_Rect box = {
Sint16(regionIter.GetX() + camX),
Sint16(regionIter.GetY() + camY),
Uint16(regionIter.GetWidth()),
Uint16(regionIter.GetHeight())
};
SDL_FillRect(dest, &box, SDL_MapRGB(dest->format, 10, 10, 20));
//draw each tile
for (auto& tileIter : *regionIter.GetTiles()) {
for (auto& sheetIter : *sheetList) {
if (sheetIter.InRange(tileIter.tileIndex)) {
sheetIter.DrawTo(
dest,
tileIter.x + regionIter.GetX() + camX,
tileIter.y + regionIter.GetY() + camY,
tileIter.tileIndex
);
//skip to the next tile
goto continueTile;
}
}
//reaching this point without rendering means that the tile is invalid
throw(std::runtime_error("Undrawable tile encountered"));
continueTile: ;
//continue with the next tile
}
}
}