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Tortuga/client/image.hpp
T
Kayne Ruse a667fae21a Updated this project to the new standard, see details.
After a significant modification to the Codebase library, I imported a lot
of the Codebase updates back to this porject. Some files that exist in
Codebase still carry the zlib license header; these files are still under
the zlib license.

Following a significant struggle with SDL_net, I've decided to ditch that
library and write my own version. It currently only supports TCP
networking, and only works on windows platforms,  but it is sufficient at
this time.
2013-05-10 17:04:46 +10:00

58 lines
1.7 KiB
C++

/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef IMAGE_HPP_
#define IMAGE_HPP_
#include "SDL/SDL.h"
class Image {
public:
Image(SDL_Surface*);
Image(SDL_Surface*, SDL_Rect);
virtual ~Image() {}
SDL_Surface* SetSurface(SDL_Surface*);
SDL_Surface* SetSurface(SDL_Surface*, SDL_Rect);
SDL_Surface* GetSurface() const;
void DrawTo(SDL_Surface* const, Sint16 x, Sint16 y);
//Clip handlers
SDL_Rect SetClip(SDL_Rect r) { return clip = r; }
SDL_Rect GetClip() const { return clip; }
Sint16 SetClipX(Sint16 x) { return clip.x = x; }
Sint16 SetClipY(Sint16 y) { return clip.y = y; }
Uint16 SetClipW(Uint16 w) { return clip.w = w; }
Uint16 SetClipH(Uint16 h) { return clip.h = h; }
Sint16 GetClipX() const { return clip.x; }
Sint16 GetClipY() const { return clip.y; }
Uint16 GetClipW() const { return clip.w; }
Uint16 GetClipH() const { return clip.h; }
private:
SDL_Surface* surface;
SDL_Rect clip;
};
#endif