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Tortuga/server/monsters/monster_data.hpp
T
Kayne Ruse decc77e21c Implemented entity.GetType() in lua
This will only work for userdata decented from the Entity base class.
Using something else results in undefined behavior.
2015-03-09 09:04:12 +11:00

49 lines
1.3 KiB
C++

/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef MONSTERDATA_HPP_
#define MONSTERDATA_HPP_
#include "entity.hpp"
#include "lua.hpp"
#include <string>
class MonsterData: public Entity {
public:
MonsterData();
~MonsterData() = default;
std::string SetAvatar(std::string);
std::string GetAvatar();
int SetScriptReference(int);
int GetScriptReference();
private:
friend class MonsterManager;
std::string avatar;
int scriptRef = LUA_NOREF;
};
#endif