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Tortuga/client/scene_manager.hpp
T
Kayne Ruse a1b248d1d7 Created the client program's framework
There are six scenes here, each of which representing roughly one part of
the final program's backbone.
2013-06-08 01:36:19 +10:00

49 lines
1.3 KiB
C++

/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef SCENEMANAGER_HPP_
#define SCENEMANAGER_HPP_
#include "scene_list.hpp"
#include "base_scene.hpp"
#include "SDL/SDL.h"
class SceneManager {
public:
/* Public access members */
SceneManager();
~SceneManager();
void Init();
void Proc();
void Quit();
private:
/* Private access members */
void LoadScene(SceneList sceneIndex);
void UnloadScene();
BaseScene* activeScene;
};
#endif