874 lines
26 KiB
C++
874 lines
26 KiB
C++
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
*/
|
|
#include "server_application.hpp"
|
|
|
|
//utility functions
|
|
#include "sql_tools.hpp"
|
|
|
|
//std & STL
|
|
#include <chrono>
|
|
#include <cstring>
|
|
#include <iostream>
|
|
#include <list>
|
|
#include <sstream>
|
|
#include <stdexcept>
|
|
#include <string>
|
|
|
|
//-------------------------
|
|
//public methods
|
|
//-------------------------
|
|
|
|
//BUG: #35 The server fails without at least one room
|
|
|
|
void ServerApplication::Init(int argc, char* argv[]) {
|
|
//NOTE: I might need to rearrange the init process so that lua & SQL can interact with the map system as needed.
|
|
std::cout << "Beginning " << argv[0] << std::endl;
|
|
|
|
//load the config settings
|
|
config.Load("rsc/config.cfg", false, argc, argv);
|
|
|
|
//-------------------------
|
|
//Initialize the APIs
|
|
//-------------------------
|
|
|
|
//Init SDL
|
|
if (SDL_Init(0)) {
|
|
std::ostringstream os;
|
|
os << "Failed to initialize SDL: " << SDL_GetError();
|
|
throw(std::runtime_error(os.str()));
|
|
}
|
|
std::cout << "Initialized SDL" << std::endl;
|
|
|
|
//Init SDL_net
|
|
if (SDLNet_Init()) {
|
|
throw(std::runtime_error("Failed to initialize SDL_net"));
|
|
}
|
|
network.Open(config.Int("server.port"));
|
|
std::cout << "Initialized SDL_net" << std::endl;
|
|
|
|
//Init SQL
|
|
int ret = sqlite3_open_v2(config["server.dbname"].c_str(), &database, SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE, nullptr);
|
|
if (ret != SQLITE_OK || !database) {
|
|
throw(std::runtime_error(std::string() + "Failed to initialize SQL: " + sqlite3_errmsg(database) ));
|
|
}
|
|
std::cout << "Initialized SQL" << std::endl;
|
|
|
|
//Init lua
|
|
luaState = luaL_newstate();
|
|
if (!luaState) {
|
|
throw(std::runtime_error("Failed to initialize lua"));
|
|
}
|
|
luaL_openlibs(luaState);
|
|
|
|
std::cout << "Initialized lua" << std::endl;
|
|
|
|
//append config["dir.scripts"] to the module path
|
|
if (config["dir.scripts"].size() > 0) {
|
|
//get the original path
|
|
lua_getglobal(luaState, "package");
|
|
lua_getfield(luaState, -1, "path");
|
|
|
|
//build & push the message
|
|
std::ostringstream path;
|
|
path << lua_tostring(luaState, -1) << ";" << config["dir.scripts"] << "?.lua";
|
|
lua_pushstring(luaState, path.str().c_str());
|
|
|
|
//set the new path and clean up the stack
|
|
lua_setfield(luaState, -3, "path");
|
|
lua_pop(luaState, 2);
|
|
|
|
std::cout << "\tLua script directory appended" << std::endl;
|
|
}
|
|
|
|
//-------------------------
|
|
//Setup the objects
|
|
//-------------------------
|
|
|
|
//set the hooks
|
|
accountMgr.SetDatabase(database);
|
|
characterMgr.SetDatabase(database);
|
|
|
|
roomMgr.SetLuaState(luaState);
|
|
roomMgr.SetDatabase(database);
|
|
|
|
std::cout << "Internal managers initialized" << std::endl;
|
|
|
|
//-------------------------
|
|
//Run the startup scripts
|
|
//-------------------------
|
|
|
|
//setup the database
|
|
if (runSQLScript(database, config["dir.scripts"] + "setup_server.sql")) {
|
|
throw(std::runtime_error("Failed to initialize SQL's setup script"));
|
|
}
|
|
std::cout << "Completed SQL's setup script" << std::endl;
|
|
|
|
//run lua's startup script
|
|
if (luaL_dofile(luaState, (config["dir.scripts"] + "setup_server.lua").c_str())) {
|
|
throw(std::runtime_error(std::string() + "Failed to initialize lua's setup script: " + lua_tostring(luaState, -1) ));
|
|
}
|
|
std::cout << "Completed lua's setup script" << std::endl;
|
|
|
|
//-------------------------
|
|
//debug output
|
|
//-------------------------
|
|
|
|
#define DEBUG_INTERNAL_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
|
|
|
|
std::cout << "Internal sizes:" << std::endl;
|
|
|
|
DEBUG_INTERNAL_VAR(config["server.name"]);
|
|
DEBUG_INTERNAL_VAR(NETWORK_VERSION);
|
|
DEBUG_INTERNAL_VAR(sizeof(Region::type_t));
|
|
DEBUG_INTERNAL_VAR(sizeof(Region));
|
|
DEBUG_INTERNAL_VAR(REGION_WIDTH);
|
|
DEBUG_INTERNAL_VAR(REGION_HEIGHT);
|
|
DEBUG_INTERNAL_VAR(REGION_DEPTH);
|
|
DEBUG_INTERNAL_VAR(REGION_TILE_FOOTPRINT);
|
|
DEBUG_INTERNAL_VAR(REGION_SOLID_FOOTPRINT);
|
|
DEBUG_INTERNAL_VAR(PACKET_STRING_SIZE);
|
|
DEBUG_INTERNAL_VAR(PACKET_BUFFER_SIZE);
|
|
DEBUG_INTERNAL_VAR(MAX_PACKET_SIZE);
|
|
DEBUG_INTERNAL_VAR(static_cast<int>(SerialPacketType::LAST));
|
|
|
|
//-------------------------
|
|
//finalize the startup
|
|
//-------------------------
|
|
|
|
std::cout << "Startup completed successfully" << std::endl;
|
|
|
|
//-------------------------
|
|
//debugging
|
|
//-------------------------
|
|
|
|
//...
|
|
}
|
|
|
|
void ServerApplication::Proc() {
|
|
//network buffer
|
|
SerialPacket* packetBuffer = reinterpret_cast<SerialPacket*>(new char[MAX_PACKET_SIZE]);
|
|
memset(packetBuffer, 0, MAX_PACKET_SIZE); //zero the buffer
|
|
|
|
//time system
|
|
typedef std::chrono::steady_clock Clock;
|
|
|
|
Clock::time_point simTime = Clock::now();
|
|
Clock::time_point realTime;
|
|
|
|
while(running) {
|
|
//suck in the waiting packets & process them
|
|
while(network.Receive(packetBuffer)) {
|
|
try {
|
|
HandlePacket(packetBuffer);
|
|
}
|
|
catch(std::exception& e) {
|
|
std::cerr << "HandlePacket Error: " << e.what() << std::endl;
|
|
}
|
|
//reset the buffer
|
|
memset(packetBuffer, 0, MAX_PACKET_SIZE);
|
|
}
|
|
|
|
//Check client connections
|
|
std::list<int> disconnections = clientMgr.CheckConnections();
|
|
for(auto const& it : disconnections) {
|
|
fullClientUnload(it);
|
|
std::cerr << "Client dropped: " << it << std::endl;
|
|
}
|
|
|
|
//"tick" the internals
|
|
realTime = Clock::now();
|
|
|
|
if (simTime < realTime) {
|
|
while(simTime < realTime) {
|
|
for (auto& it : *roomMgr.GetContainer()) {
|
|
it.second.RunFrame();
|
|
}
|
|
//~60 FPS
|
|
simTime += std::chrono::duration<int, std::milli>(16);
|
|
}
|
|
}
|
|
else {
|
|
//give the machine a break
|
|
SDL_Delay(10);
|
|
}
|
|
}
|
|
delete reinterpret_cast<char*>(packetBuffer);
|
|
}
|
|
|
|
void ServerApplication::Quit() {
|
|
std::cout << "Shutting down" << std::endl;
|
|
|
|
//save the server state
|
|
SaveServerState();
|
|
|
|
//close the managers
|
|
accountMgr.UnloadAll();
|
|
characterMgr.UnloadAll();
|
|
clientMgr.UnloadAll();
|
|
roomMgr.UnloadAll();
|
|
|
|
//APIs
|
|
lua_close(luaState);
|
|
sqlite3_close_v2(database);
|
|
network.Close();
|
|
SDLNet_Quit();
|
|
SDL_Quit();
|
|
|
|
std::cout << "Clean exit" << std::endl;
|
|
}
|
|
|
|
//-------------------------
|
|
//handle incoming traffic
|
|
//-------------------------
|
|
|
|
void ServerApplication::HandlePacket(SerialPacket* const argPacket) {
|
|
switch(argPacket->type) {
|
|
//heartbeat system
|
|
case SerialPacketType::PING:
|
|
hPing(static_cast<ServerPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::PONG:
|
|
hPong(static_cast<ServerPacket*>(argPacket));
|
|
break;
|
|
|
|
//client connections
|
|
case SerialPacketType::BROADCAST_REQUEST:
|
|
hBroadcastRequest(static_cast<ServerPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::JOIN_REQUEST:
|
|
hJoinRequest(static_cast<ClientPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::LOGIN_REQUEST:
|
|
hLoginRequest(static_cast<ClientPacket*>(argPacket));
|
|
break;
|
|
|
|
//client disconnections
|
|
case SerialPacketType::LOGOUT_REQUEST:
|
|
hLogoutRequest(static_cast<ClientPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::DISCONNECT_REQUEST:
|
|
hDisconnectRequest(static_cast<ClientPacket*>(argPacket));
|
|
break;
|
|
|
|
//server commands
|
|
case SerialPacketType::ADMIN_DISCONNECT_FORCED:
|
|
hAdminDisconnectForced(static_cast<ClientPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::ADMIN_SHUTDOWN_REQUEST:
|
|
hAdminShutdownRequest(static_cast<ClientPacket*>(argPacket));
|
|
break;
|
|
|
|
//data management & queries
|
|
case SerialPacketType::REGION_REQUEST:
|
|
hRegionRequest(static_cast<RegionPacket*>(argPacket));
|
|
break;
|
|
|
|
//character management
|
|
case SerialPacketType::QUERY_CHARACTER_EXISTS:
|
|
hQueryCharacterExists(static_cast<CharacterPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::CHARACTER_CREATE:
|
|
hCharacterCreate(static_cast<CharacterPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::CHARACTER_DELETE:
|
|
hCharacterDelete(static_cast<CharacterPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::CHARACTER_LOAD:
|
|
hCharacterLoad(static_cast<CharacterPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::CHARACTER_UNLOAD:
|
|
hCharacterUnload(static_cast<CharacterPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::CHARACTER_MOVEMENT:
|
|
hCharacterMovement(static_cast<CharacterPacket*>(argPacket));
|
|
break;
|
|
|
|
//TODO: (1) merge character, creature & barrier queries & updates together?
|
|
//creature management
|
|
case SerialPacketType::QUERY_CREATURE_EXISTS:
|
|
hQueryCreatureExists(static_cast<CreaturePacket*>(argPacket));
|
|
break;
|
|
|
|
//barrier management
|
|
case SerialPacketType::QUERY_BARRIER_EXISTS:
|
|
hQueryBarrierExists(static_cast<BarrierPacket*>(argPacket));
|
|
break;
|
|
|
|
//chat
|
|
case SerialPacketType::TEXT_BROADCAST:
|
|
hTextBroadcast(static_cast<TextPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::TEXT_SPEECH:
|
|
hTextSpeech(static_cast<TextPacket*>(argPacket));
|
|
break;
|
|
case SerialPacketType::TEXT_WHISPER:
|
|
hTextWhisper(static_cast<TextPacket*>(argPacket));
|
|
break;
|
|
|
|
//handle errors
|
|
default: {
|
|
std::ostringstream msg;
|
|
msg << "Unknown SerialPacketType encountered in the server: ";
|
|
msg << static_cast<int>(argPacket->type);
|
|
throw(std::runtime_error(msg.str()));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
//-------------------------
|
|
//heartbeat system
|
|
//-------------------------
|
|
|
|
void ServerApplication::hPing(ServerPacket* const argPacket) {
|
|
ServerPacket newPacket;
|
|
newPacket.type = SerialPacketType::PONG;
|
|
network.SendTo(argPacket->srcAddress, &newPacket);
|
|
}
|
|
|
|
void ServerApplication::hPong(ServerPacket* const argPacket) {
|
|
clientMgr.HandlePong(argPacket);
|
|
}
|
|
|
|
//-------------------------
|
|
//basic connections
|
|
//-------------------------
|
|
|
|
void ServerApplication::hBroadcastRequest(ServerPacket* const argPacket) {
|
|
//send the server's data
|
|
ServerPacket newPacket;
|
|
|
|
newPacket.type = SerialPacketType::BROADCAST_RESPONSE;
|
|
strncpy(newPacket.name, config["server.name"].c_str(), PACKET_STRING_SIZE);
|
|
newPacket.playerCount = characterMgr.GetLoadedCount();
|
|
newPacket.version = NETWORK_VERSION;
|
|
|
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
|
}
|
|
|
|
void ServerApplication::hJoinRequest(ClientPacket* const argPacket) {
|
|
//register the client
|
|
int clientIndex = clientMgr.Create(argPacket->srcAddress);
|
|
|
|
//send the client their info
|
|
ClientPacket newPacket;
|
|
newPacket.type = SerialPacketType::JOIN_RESPONSE;
|
|
newPacket.clientIndex = clientIndex;
|
|
|
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
|
|
|
//finished this routine
|
|
std::cout << "New join, " << clientMgr.GetLoadedCount() << " clients and " << accountMgr.GetLoadedCount() << " accounts total" << std::endl;
|
|
}
|
|
|
|
void ServerApplication::hLoginRequest(ClientPacket* const argPacket) {
|
|
//get the client data
|
|
ClientData* clientData = clientMgr.Find(argPacket->clientIndex);
|
|
|
|
if (clientData == nullptr || clientData->GetAddress() != argPacket->srcAddress) {
|
|
std::cerr << "Falsified client index detected: " << argPacket->clientIndex << std::endl;
|
|
return;
|
|
}
|
|
|
|
//load the user account
|
|
int accountIndex = accountMgr.Load(argPacket->username, argPacket->clientIndex);
|
|
|
|
//Cannot load
|
|
if (accountIndex < 0) {
|
|
//build the message
|
|
std::ostringstream msg;
|
|
msg << "Account already loaded: " << argPacket->username;
|
|
|
|
//build the packet
|
|
TextPacket newPacket;
|
|
newPacket.type = SerialPacketType::LOGIN_REJECTION;
|
|
strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE);
|
|
network.SendTo(clientData->GetAddress(), static_cast<SerialPacket*>(&newPacket));
|
|
|
|
//log the error
|
|
std::cerr << "Error message sent: " << newPacket.text << std::endl;
|
|
return;
|
|
}
|
|
|
|
//send the client their info
|
|
ClientPacket newPacket;
|
|
newPacket.type = SerialPacketType::LOGIN_RESPONSE;
|
|
newPacket.clientIndex = argPacket->clientIndex;
|
|
newPacket.accountIndex = accountIndex;
|
|
|
|
network.SendTo(clientData->GetAddress(), static_cast<SerialPacket*>(&newPacket));
|
|
|
|
//finished this routine
|
|
std::cout << "New login, " << clientMgr.GetLoadedCount() << " clients and " << accountMgr.GetLoadedCount() << " accounts total" << std::endl;
|
|
}
|
|
|
|
//-------------------------
|
|
//client disconnections
|
|
//-------------------------
|
|
|
|
void ServerApplication::hLogoutRequest(ClientPacket* const argPacket) {
|
|
//get the account and client data
|
|
AccountData* accountData = accountMgr.Find(argPacket->accountIndex);
|
|
if (!accountData) {
|
|
return;
|
|
}
|
|
|
|
ClientData* clientData = clientMgr.Find(accountData->GetClientIndex());
|
|
if (!clientData) {
|
|
std::ostringstream msg;
|
|
msg << "No client found for an account: " << accountData->GetUsername();
|
|
throw(std::logic_error(msg.str()));
|
|
}
|
|
|
|
//check for fraud
|
|
if (clientData->GetAddress() != argPacket->srcAddress) {
|
|
std::cerr << "Falsified logout detected targeting: " << accountData->GetUsername() << std::endl;
|
|
return;
|
|
}
|
|
|
|
//send the logout response
|
|
ClientPacket newPacket;
|
|
newPacket.type = SerialPacketType::LOGOUT_RESPONSE;
|
|
newPacket.accountIndex = argPacket->accountIndex;
|
|
|
|
network.SendTo(clientData->GetAddress(), static_cast<SerialPacket*>(&newPacket));
|
|
|
|
//save and unload this account and it's characters
|
|
fullAccountUnload(argPacket->accountIndex);
|
|
|
|
//finished this routine
|
|
std::cout << "New logout, " << clientMgr.GetLoadedCount() << " clients and " << accountMgr.GetLoadedCount() << " accounts total" << std::endl;
|
|
}
|
|
|
|
void ServerApplication::hDisconnectRequest(ClientPacket* const argPacket) {
|
|
//get the client data
|
|
ClientData* clientData = clientMgr.Find(argPacket->clientIndex);
|
|
if (!clientData) {
|
|
return;
|
|
}
|
|
|
|
//check for fraud
|
|
if (clientData->GetAddress() != argPacket->srcAddress) {
|
|
std::cerr << "Falsified disconnection detected targeting: " << argPacket->clientIndex << std::endl;
|
|
return;
|
|
}
|
|
|
|
//send the disconnect response
|
|
ClientPacket newPacket;
|
|
newPacket.type = SerialPacketType::DISCONNECT_RESPONSE;
|
|
newPacket.clientIndex = argPacket->clientIndex;
|
|
|
|
network.SendTo(clientData->GetAddress(), static_cast<SerialPacket*>(&newPacket));
|
|
|
|
//unload the client, it's accounts, and their characters
|
|
fullClientUnload(argPacket->clientIndex);
|
|
|
|
//finished this routine
|
|
std::cout << "New disconnection, " << clientMgr.GetLoadedCount() << " clients and " << accountMgr.GetLoadedCount() << " accounts total" << std::endl;
|
|
}
|
|
|
|
//-------------------------
|
|
//server commands
|
|
//-------------------------
|
|
|
|
void ServerApplication::hAdminDisconnectForced(ClientPacket* const argPacket) {
|
|
//TODO: (9) ServerApplication::hAdminDisconnectForced()
|
|
}
|
|
|
|
void ServerApplication::hAdminShutdownRequest(ClientPacket* const argPacket) {
|
|
//get the account and client data
|
|
AccountData* accountData = accountMgr.Find(argPacket->accountIndex);
|
|
if (!accountData) {
|
|
return;
|
|
}
|
|
ClientData* clientData = clientMgr.Find(accountData->GetClientIndex());
|
|
if (!clientData) {
|
|
std::ostringstream msg;
|
|
msg << "No client found for an account: " << accountData->GetUsername();
|
|
throw(std::logic_error(msg.str()));
|
|
}
|
|
|
|
//check for fraud
|
|
if (clientData->GetAddress() != argPacket->srcAddress) {
|
|
std::cerr << "Falsified server shutdown detected from: " << accountData->GetUsername() << std::endl;
|
|
return;
|
|
}
|
|
|
|
//reject non-admin requests
|
|
if (accountData->GetAdministrator() != true) {
|
|
std::cerr << "Rejected server shutdown command from: " << accountData->GetUsername() << std::endl;
|
|
|
|
//build the message
|
|
std::ostringstream msg;
|
|
msg << "Invalid admin status";
|
|
|
|
//build the packet
|
|
TextPacket newPacket;
|
|
newPacket.type = SerialPacketType::SHUTDOWN_REJECTION;
|
|
strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE);
|
|
|
|
//send the rejection message
|
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
|
|
|
return;
|
|
}
|
|
|
|
//end the server
|
|
running = false;
|
|
|
|
//disconnect all clients
|
|
TextPacket newPacket;
|
|
newPacket.type = SerialPacketType::ADMIN_DISCONNECT_FORCED;
|
|
strncpy(newPacket.text, "Server shutdown", PACKET_STRING_SIZE);
|
|
pumpPacket(&newPacket);
|
|
|
|
//finished this routine
|
|
std::cout << "Shutdown signal accepted" << std::endl;
|
|
}
|
|
|
|
//-------------------------
|
|
//Queries
|
|
//-------------------------
|
|
|
|
void ServerApplication::hRegionRequest(RegionPacket* const argPacket) {
|
|
//get the region object, send a rejection on error
|
|
RoomData* room = roomMgr.Find(argPacket->roomIndex);
|
|
if (!room) {
|
|
//build the error message
|
|
std::ostringstream msg;
|
|
msg << "Failed to find Region (" << argPacket->roomIndex << "," << argPacket->x << "," << argPacket->y << "); ";
|
|
msg << "Room " << argPacket->roomIndex << " does not exist";
|
|
|
|
//build the packet
|
|
TextPacket newPacket;
|
|
newPacket.type = SerialPacketType::REGION_REJECTION;
|
|
strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE);
|
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
|
|
|
//log the error
|
|
std::cerr << "Error message sent: " << newPacket.text << std::endl;
|
|
return;
|
|
}
|
|
|
|
//A strange reoccurance of #45 caused this
|
|
Region* region = room->GetPager()->FindRegion(argPacket->x, argPacket->y);
|
|
//TODO: (0) load regions
|
|
if (region == nullptr) {
|
|
region = room->GetPager()->CreateRegion(argPacket->x, argPacket->y);
|
|
}
|
|
|
|
//send the content
|
|
RegionPacket newPacket;
|
|
|
|
newPacket.type = SerialPacketType::REGION_CONTENT;
|
|
newPacket.roomIndex = argPacket->roomIndex;
|
|
newPacket.x = argPacket->x;
|
|
newPacket.y = argPacket->y;
|
|
newPacket.region = region;
|
|
|
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
|
}
|
|
|
|
//-------------------------
|
|
//Character Management
|
|
//-------------------------
|
|
|
|
void ServerApplication::hQueryCharacterExists(CharacterPacket* const argPacket) {
|
|
//respond with all character data
|
|
CharacterPacket newPacket;
|
|
|
|
for (auto& it : *characterMgr.GetContainer()) {
|
|
if (argPacket->roomIndex != -1 && it.second.GetRoomIndex() != argPacket->roomIndex) {
|
|
continue;
|
|
}
|
|
copyCharacterToPacket(&newPacket, it.first);
|
|
newPacket.type = SerialPacketType::QUERY_CHARACTER_EXISTS;
|
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
|
}
|
|
}
|
|
|
|
void ServerApplication::hCharacterCreate(CharacterPacket* const argPacket) {
|
|
int characterIndex = characterMgr.Create(argPacket->accountIndex, argPacket->handle, argPacket->avatar);
|
|
|
|
if (characterIndex < 0) {
|
|
//build the error message
|
|
std::ostringstream msg;
|
|
msg << "Character already exists: " << argPacket->handle;
|
|
|
|
//build & send the packet
|
|
TextPacket newPacket;
|
|
newPacket.type = SerialPacketType::CHARACTER_REJECTION;
|
|
strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE);
|
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
|
|
|
return;
|
|
}
|
|
|
|
//push to the rooms
|
|
CharacterData* characterData = characterMgr.Find(characterIndex);
|
|
roomMgr.PushCharacter(characterData);
|
|
|
|
//pump this character to all clients
|
|
CharacterPacket newPacket;
|
|
copyCharacterToPacket(&newPacket, characterIndex);
|
|
newPacket.type = SerialPacketType::CHARACTER_CREATE;
|
|
pumpPacketProximity(&newPacket, characterData->GetRoomIndex());
|
|
}
|
|
|
|
void ServerApplication::hCharacterDelete(CharacterPacket* const argPacket) {
|
|
//get the user's data
|
|
AccountData* accountData = accountMgr.Find(argPacket->accountIndex);
|
|
if (!accountData) {
|
|
return;
|
|
}
|
|
ClientData* clientData = clientMgr.Find(accountData->GetClientIndex());
|
|
if (!clientData) {
|
|
return;
|
|
}
|
|
|
|
//check for fraud
|
|
if (clientData->GetAddress() != argPacket->srcAddress) {
|
|
std::cerr << "Falsified character deletion detected targeting: " << argPacket->handle << std::endl;
|
|
return;
|
|
}
|
|
|
|
//load the character into memory
|
|
int characterIndex = characterMgr.Load(argPacket->accountIndex, argPacket->handle, argPacket->avatar);
|
|
|
|
if (characterIndex < 0) {
|
|
//build the error message
|
|
std::ostringstream msg;
|
|
msg << "Cannot delete this character";
|
|
|
|
//build & send the packet
|
|
TextPacket newPacket;
|
|
newPacket.type = SerialPacketType::CHARACTER_REJECTION;
|
|
strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE);
|
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
|
|
|
return;
|
|
}
|
|
|
|
//pop from the rooms
|
|
CharacterData* characterData = characterMgr.Find(characterIndex);
|
|
roomMgr.PopCharacter(characterData);
|
|
|
|
//pump character unload
|
|
CharacterPacket newPacket;
|
|
newPacket.type = SerialPacketType::CHARACTER_UNLOAD;
|
|
newPacket.characterIndex = characterIndex;
|
|
pumpPacketProximity(static_cast<SerialPacket*>(&newPacket), characterData->GetRoomIndex());
|
|
|
|
//delete the character from the database
|
|
characterMgr.Delete(characterIndex);
|
|
}
|
|
|
|
void ServerApplication::hCharacterLoad(CharacterPacket* const argPacket) {
|
|
int characterIndex = characterMgr.Load(argPacket->accountIndex, argPacket->handle, argPacket->avatar);
|
|
|
|
if (characterIndex < 0) {
|
|
//build the error message
|
|
std::ostringstream msg;
|
|
if (characterIndex == -1) {
|
|
msg << "Character already loaded: ";
|
|
}
|
|
if (characterIndex == -2) {
|
|
msg << "Character name is taken: ";
|
|
}
|
|
msg << argPacket->handle;
|
|
|
|
//build & send the packet
|
|
TextPacket newPacket;
|
|
newPacket.type = SerialPacketType::CHARACTER_REJECTION;
|
|
strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE);
|
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
|
|
|
return;
|
|
}
|
|
|
|
//push to the rooms
|
|
CharacterData* characterData = characterMgr.Find(characterIndex);
|
|
roomMgr.PushCharacter(characterData);
|
|
|
|
//pump this character to all clients
|
|
CharacterPacket newPacket;
|
|
copyCharacterToPacket(&newPacket, characterIndex);
|
|
newPacket.type = SerialPacketType::CHARACTER_CREATE;
|
|
pumpPacketProximity(&newPacket, characterData->GetRoomIndex());
|
|
}
|
|
|
|
void ServerApplication::hCharacterUnload(CharacterPacket* const argPacket) {
|
|
//get the entries
|
|
CharacterData* characterData = characterMgr.Find(argPacket->characterIndex);
|
|
if (!characterData) {
|
|
return;
|
|
}
|
|
|
|
AccountData* accountData = accountMgr.Find(characterData->GetOwner());
|
|
if (!accountData) {
|
|
return;
|
|
}
|
|
|
|
ClientData* clientData = clientMgr.Find(accountData->GetClientIndex());
|
|
if (!clientData) {
|
|
return;
|
|
}
|
|
|
|
//check for fraud
|
|
if (clientData->GetAddress() != argPacket->srcAddress) {
|
|
std::cerr << "Falsified character unload detected targeting: uid(" << argPacket->characterIndex << ")" << std::endl;
|
|
return;
|
|
}
|
|
|
|
//pop from the rooms
|
|
roomMgr.PopCharacter(characterData);
|
|
|
|
//pump character delete
|
|
CharacterPacket newPacket;
|
|
newPacket.type = SerialPacketType::CHARACTER_UNLOAD;
|
|
newPacket.characterIndex = argPacket->characterIndex;
|
|
pumpPacketProximity(static_cast<SerialPacket*>(&newPacket), characterData->GetRoomIndex());
|
|
|
|
//unload the character
|
|
characterMgr.Unload(argPacket->characterIndex);
|
|
}
|
|
|
|
void ServerApplication::hCharacterMovement(CharacterPacket* const argPacket) {
|
|
//get the specified objects
|
|
AccountData* accountData = accountMgr.Find(argPacket->accountIndex);
|
|
|
|
if (!accountData) {
|
|
throw(std::runtime_error("Failed to move a character, missing account"));
|
|
}
|
|
|
|
CharacterData* characterData = characterMgr.Find(argPacket->characterIndex);
|
|
|
|
if (!characterData) {
|
|
throw(std::runtime_error("Failed to move a character, missing character"));
|
|
}
|
|
|
|
//get this account's client
|
|
ClientData* clientData = clientMgr.Find(accountData->GetClientIndex());
|
|
|
|
//check for fraud
|
|
if (clientData->GetAddress() != argPacket->srcAddress) {
|
|
std::cerr << "Falsified set character motion targeting uid(" << argPacket->characterIndex << ")" << std::endl;
|
|
return;
|
|
}
|
|
|
|
//check if allowed
|
|
if (characterData->GetOwner() != argPacket->accountIndex && !accountData->GetModerator() && !accountData->GetAdministrator()) {
|
|
//TODO: (3) send to the client?
|
|
std::cerr << "Failed to set character motion due to lack of permissions targeting uid(" << argPacket->characterIndex << ")" << std::endl;
|
|
return;
|
|
}
|
|
|
|
//check if moving rooms
|
|
if (characterData->GetRoomIndex() != argPacket->roomIndex) {
|
|
//set the character's origin and motion
|
|
characterData->SetOrigin(argPacket->origin);
|
|
characterData->SetMotion(argPacket->motion);
|
|
|
|
//send the delete & create messages
|
|
pumpAndChangeRooms(characterData, argPacket->roomIndex, argPacket->characterIndex);
|
|
}
|
|
//if not moving between rooms
|
|
else {
|
|
//set the character's origin and motion
|
|
characterData->SetOrigin(argPacket->origin);
|
|
characterData->SetMotion(argPacket->motion);
|
|
|
|
//update the clients
|
|
CharacterPacket newPacket;
|
|
copyCharacterToPacket(&newPacket, argPacket->characterIndex);
|
|
newPacket.type = SerialPacketType::CHARACTER_MOVEMENT;
|
|
pumpPacketProximity(&newPacket, characterData->GetRoomIndex());
|
|
}
|
|
}
|
|
|
|
//-------------------------
|
|
//creature management
|
|
//-------------------------
|
|
|
|
//TODO: On creature create, etc.
|
|
|
|
void ServerApplication::hQueryCreatureExists(CreaturePacket* const argPacket) {
|
|
//respond with all creature data
|
|
CreaturePacket newPacket;
|
|
|
|
CreatureManager* creatureMgr = roomMgr.Find(argPacket->roomIndex)->GetCreatureMgr();
|
|
|
|
//TODO: (0) move this into the room class
|
|
for (auto& it : *(creatureMgr->GetContainer()) ) {
|
|
copyCreatureToPacket(&newPacket, &(it.second), it.first);
|
|
newPacket.type = SerialPacketType::QUERY_CREATURE_EXISTS;
|
|
newPacket.roomIndex = argPacket->roomIndex;
|
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
|
}
|
|
}
|
|
|
|
//-------------------------
|
|
//barrier management
|
|
//-------------------------
|
|
|
|
//TODO: On barrier create, etc.
|
|
|
|
void ServerApplication::hQueryBarrierExists(BarrierPacket* const argPacket) {
|
|
//respond with all barrier data
|
|
BarrierPacket newPacket;
|
|
|
|
BarrierManager* barrierMgr = roomMgr.Find(argPacket->roomIndex)->GetBarrierMgr();
|
|
|
|
//TODO: (0) move this into the room class
|
|
for (auto& it : *(barrierMgr->GetContainer()) ) {
|
|
copyBarrierToPacket(&newPacket, &(it.second), it.first);
|
|
newPacket.type = SerialPacketType::QUERY_BARRIER_EXISTS;
|
|
newPacket.roomIndex = argPacket->roomIndex;
|
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
|
}
|
|
}
|
|
|
|
//-------------------------
|
|
//chat
|
|
//-------------------------
|
|
|
|
void ServerApplication::hTextBroadcast(TextPacket* const argPacket) {
|
|
//TODO: (9) ServerApplication::hTextBroadcast()
|
|
}
|
|
|
|
void ServerApplication::hTextSpeech(TextPacket* const argPacket) {
|
|
//TODO: (9) ServerApplication::hTextSpeech()
|
|
}
|
|
|
|
void ServerApplication::hTextWhisper(TextPacket* const argPacket) {
|
|
//TODO: (9) ServerApplication::hTextWhisper()
|
|
}
|
|
|
|
//-------------------------
|
|
//utility methods
|
|
//-------------------------
|
|
|
|
void ServerApplication::SaveServerState() {
|
|
//TODO: (3) Periodic mass server saves
|
|
}
|
|
|