c3c6d42a80
The delete & create messages still need to be implemented.
106 lines
3.0 KiB
C++
106 lines
3.0 KiB
C++
/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "entity_api.hpp"
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#include "entity.hpp"
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static int setRoomIndex(lua_State* L) {
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Entity* entity = static_cast<Entity*>(lua_touserdata(L, 1));
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entity->SetRoomIndex(lua_tointeger(L, 2));
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return 0;
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}
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static int setOrigin(lua_State* L) {
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Entity* entity = static_cast<Entity*>(lua_touserdata(L, 1));
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entity->SetOrigin({lua_tonumber(L, 2), lua_tonumber(L, 3)});
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return 0;
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}
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static int setMotion(lua_State* L) {
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Entity* entity = static_cast<Entity*>(lua_touserdata(L, 1));
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entity->SetMotion({lua_tonumber(L, 2), lua_tonumber(L, 3)});
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return 0;
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}
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static int setBounds(lua_State* L) {
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Entity* entity = static_cast<Entity*>(lua_touserdata(L, 1));
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entity->SetBounds({
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lua_tointeger(L, 2),
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lua_tointeger(L, 3),
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lua_tointeger(L, 4),
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lua_tointeger(L, 5)
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});
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return 0;
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}
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static int getRoomIndex(lua_State* L) {
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Entity* entity = static_cast<Entity*>(lua_touserdata(L, 1));
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lua_pushinteger(L, entity->GetRoomIndex());
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return 1;
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}
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static int getOrigin(lua_State* L) {
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Entity* entity = static_cast<Entity*>(lua_touserdata(L, 1));
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lua_pushnumber(L, entity->GetOrigin().x);
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lua_pushnumber(L, entity->GetOrigin().y);
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return 2;
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}
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static int getMotion(lua_State* L) {
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Entity* entity = static_cast<Entity*>(lua_touserdata(L, 1));
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lua_pushnumber(L, entity->GetMotion().x);
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lua_pushnumber(L, entity->GetMotion().y);
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return 2;
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}
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static int getBounds(lua_State* L) {
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Entity* entity = static_cast<Entity*>(lua_touserdata(L, 1));
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lua_pushinteger(L, entity->GetBounds().x);
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lua_pushinteger(L, entity->GetBounds().y);
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lua_pushinteger(L, entity->GetBounds().w);
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lua_pushinteger(L, entity->GetBounds().h);
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return 4;
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}
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static int getType(lua_State* L) {
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Entity* entity = static_cast<Entity*>(lua_touserdata(L, 1));
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lua_pushstring(L, entity->GetType());
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return 1;
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}
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static const luaL_Reg entityLib[] = {
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{"SetRoomIndex", setRoomIndex},
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{"SetOrigin", setOrigin},
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{"SetMotion", setMotion},
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{"SetBounds", setBounds},
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{"GetRoomIndex", getRoomIndex},
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{"GetOrigin", getOrigin},
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{"GetMotion", getMotion},
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{"GetBounds", getBounds},
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{"GetType", getType},
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{nullptr, nullptr}
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};
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LUAMOD_API int openEntityAPI(lua_State* L) {
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luaL_newlib(L, entityLib);
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return 1;
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} |