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Tortuga/server/entities/entity.cpp
T
Kayne Ruse decc77e21c Implemented entity.GetType() in lua
This will only work for userdata decented from the Entity base class.
Using something else results in undefined behavior.
2015-03-09 09:04:12 +11:00

66 lines
1.5 KiB
C++

/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "entity.hpp"
Entity::Entity(const char* _type): type(_type) {
//EMPTY
}
void Entity::Update() {
origin += motion;
}
int Entity::SetRoomIndex(int i) {
return roomIndex = i;
}
Vector2 Entity::SetOrigin(Vector2 v) {
return origin = v;
}
Vector2 Entity::SetMotion(Vector2 v) {
return motion = v;
}
BoundingBox Entity::SetBounds(BoundingBox b) {
return bounds = b;
}
int Entity::GetRoomIndex() const {
return roomIndex;
}
Vector2 Entity::GetOrigin() const {
return origin;
}
Vector2 Entity::GetMotion() const {
return motion;
}
BoundingBox Entity::GetBounds() const {
return bounds;
}
const char* Entity::GetType() const {
return type;
}