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Tortuga/server/triggers/trigger_manager.cpp

143 lines
3.9 KiB
C++

/* Copyright: (c) Kayne Ruse 2013-2016
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "trigger_manager.hpp"
TriggerManager::TriggerManager() {
//EMPTY
}
TriggerManager::~TriggerManager() {
UnloadAll();
}
//Compare the triggers to the entities, using their real hitboxes
void TriggerManager::Compare(std::stack<Entity*> entityStack) {
//NOTE: this stack solution should prevent problems when modifying the various lists
while(entityStack.size()) {
//get the entity & hitbox
Entity* entity = entityStack.top();
BoundingBox entityBox = entity->GetBounds() + entity->GetOrigin();
//get the trigger pair & hitbox
for (auto& triggerPair : elementMap) {
BoundingBox triggerBox = triggerPair.second.GetBoundingBox() + triggerPair.second.GetOrigin();
//find all collisions
if (entityBox.CheckOverlap(triggerBox)) {
//skip members of the exclusion list
if (std::any_of(triggerPair.second.GetExclusionList()->begin(), triggerPair.second.GetExclusionList()->end(), [entity](Entity* ptr) -> bool {
return entity == ptr;
})) {
continue;
}
//push to the exclusion list
triggerPair.second.GetExclusionList()->push_back(entity);
//run the trigger script
lua_rawgeti(lua, LUA_REGISTRYINDEX, triggerPair.second.GetScriptReference());
lua_pushlightuserdata(lua, entity);
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
//error
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
}
}
else {
//remove members of the exclusion list
//NOTE: characters in different rooms won't be removed, which does tend to be a problem
triggerPair.second.GetExclusionList()->remove_if([entity](Entity* ptr) -> bool {
return entity == ptr;
});
}
}
//next
entityStack.pop();
}
}
int TriggerManager::Create(std::string handle) {
//implicitly creates the element
TriggerData& triggerData = elementMap[counter];
triggerData.SetHandle(handle);
return counter++;
}
void TriggerManager::Unload(int uid) {
elementMap.erase(uid);
}
void TriggerManager::UnloadAll() {
//TODO: save?
elementMap.clear();
}
void TriggerManager::UnloadIf(std::function<bool(std::pair<const int, TriggerData const&>)> fn) {
std::map<int, TriggerData>::iterator it = elementMap.begin();
while (it != elementMap.end()) {
if (fn(*it)) {
it = elementMap.erase(it);
}
else {
++it;
}
}
}
TriggerData* TriggerManager::Find(int uid) {
std::map<int, TriggerData>::iterator it = elementMap.find(uid);
if (it == elementMap.end()) {
return nullptr;
}
return &it->second;
}
TriggerData* TriggerManager::Find(std::string handle) {
for (std::map<int, TriggerData>::iterator it = elementMap.begin(); it != elementMap.end(); ++it) {
if (it->second.GetHandle() == handle) {
return &it->second;
}
}
return nullptr;
}
int TriggerManager::GetLoadedCount() {
return elementMap.size();
}
std::map<int, TriggerData>* TriggerManager::GetContainer() {
return &elementMap;
}
//hooks
lua_State* TriggerManager::SetLuaState(lua_State* L) {
return lua = L;
}
lua_State* TriggerManager::GetLuaState() {
return lua;
}