This repository has been archived on 2026-04-30. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
Tortuga/server/clients/client_manager.cpp

115 lines
2.9 KiB
C++

/* Copyright: (c) Kayne Ruse 2013-2016
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "client_manager.hpp"
#include "ip_operators.hpp"
#include "udp_network_utility.hpp"
#include <chrono>
std::list<int> ClientManager::CheckConnections() {
//return a list of clients to disconnect
std::list<int> returnList;
for (auto& it : elementMap) {
//3 seconds between beats
if (ClientData::Clock::now() - it.second.GetLastBeat() > std::chrono::seconds(3)) {
ServerPacket newPacket;
newPacket.type = SerialPacketType::PING;
UDPNetworkUtility::GetSingleton().SendTo(it.second.GetAddress(), &newPacket);
it.second.IncrementAttempts();
}
}
for (auto& it : elementMap) {
if (it.second.GetAttempts() > 2) {
returnList.push_back(it.first);
//send the drop message
ServerPacket newPacket;
newPacket.type = SerialPacketType::ADMIN_DISCONNECT_FORCED;
UDPNetworkUtility::GetSingleton().SendTo(it.second.GetAddress(), &newPacket);
}
}
return returnList;
}
void ClientManager::HandlePong(ServerPacket* const argPacket) {
//find and update the specified client
for (auto& it : elementMap) {
if (it.second.GetAddress() == argPacket->srcAddress) {
it.second.ResetAttempts();
return;
}
}
}
int ClientManager::Create(IPaddress add) {
//return the client's index
ClientData& client = elementMap[counter];
client.SetAddress(add);
return counter++;
}
void ClientManager::Unload(int uid) {
elementMap.erase(uid);
}
void ClientManager::UnloadAll() {
elementMap.clear();
}
void ClientManager::UnloadIf(std::function<bool(std::pair<const int, ClientData const&>)> fn) {
std::map<int, ClientData>::iterator it = elementMap.begin();
while (it != elementMap.end()) {
if (fn(*it)) {
it = elementMap.erase(it);
}
else {
++it;
}
}
}
ClientData* ClientManager::Find(int uid) {
std::map<int, ClientData>::iterator it = elementMap.find(uid);
if (it == elementMap.end()) {
return nullptr;
}
return &it->second;
}
int ClientManager::GetLoadedCount() {
return elementMap.size();
}
int ClientManager::GetTotalCount() {
return elementMap.size();
}
std::map<int, ClientData>* ClientManager::GetContainer() {
return &elementMap;
}