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Lua

--[[
/* Copyright: (c) Kayne Ruse 2013-2016
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
--]]
local region = require("region")
local mapSaver = {}
--TODO: save and load trigger, creatures
function mapSaver.Load(r)
--empty
-- io.write("map_saver:Load(", region.GetX(r), ", ", region.GetY(r), ")\n")
end
function mapSaver.Save(r)
--empty
-- io.write("map_saver:Save(", region.GetX(r), ", ", region.GetY(r), ")\n")
end
--TODO: (3) create a flexible saving & loading system
return mapSaver