/* Copyright: (c) Kayne Ruse 2013-2015 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #ifndef IMAGE_HPP_ #define IMAGE_HPP_ #include "SDL/SDL.h" #include class Image { public: Image() = default; Image(Image const& rhs) { *this = rhs; } Image(Image&& rhs) { *this = std::move(rhs); } Image(std::string fname) { LoadSurface(fname); } Image(Uint16 w, Uint16 h) { CreateSurface(w, h); } Image(SDL_Surface* p) { SetSurface(p); } ~Image() { FreeSurface(); } Image& operator=(Image const&); Image& operator=(Image&&); SDL_Surface* LoadSurface(std::string fname); SDL_Surface* CreateSurface(Uint16 w, Uint16 h); SDL_Surface* SetSurface(SDL_Surface*); SDL_Surface* GetSurface() const { return surface; } void FreeSurface(); void DrawTo(SDL_Surface* const, Sint16 x, Sint16 y); //Clip handlers SDL_Rect SetClip(SDL_Rect r) { return clip = r; } SDL_Rect GetClip() const { return clip; } Sint16 SetClipX(Sint16 x) { return clip.x = x; } Sint16 SetClipY(Sint16 y) { return clip.y = y; } Uint16 SetClipW(Uint16 w) { return clip.w = w; } Uint16 SetClipH(Uint16 h) { return clip.h = h; } Sint16 GetClipX() const { return clip.x; } Sint16 GetClipY() const { return clip.y; } Uint16 GetClipW() const { return clip.w; } Uint16 GetClipH() const { return clip.h; } bool GetLocal() const { return local; } void SetTransparentColor(Uint8 r, Uint8 g, Uint8 b); void ClearTransparentColor(); protected: SDL_Surface* surface = nullptr; SDL_Rect clip = {0, 0, 0, 0}; bool local = false; }; #endif