/* Copyright: (c) Kayne Ruse 2013, 2014 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "raster_font.hpp" #include /* It might be more efficient to render to a different surface (like an Image) * rather than calling this function with all of it's '%' and '/'. */ void RasterFont::DrawStringTo(std::string s, SDL_Surface* const dest, Sint16 x, Sint16 y) { if (!image.GetSurface()) { throw(std::runtime_error("RasterFont not loaded")); } const Uint16 w = image.GetClipW(); const Uint16 h = image.GetClipH(); for (int i = 0; i < s.size(); i++) { image.SetClipX(s[i] % 16 * w); image.SetClipY(s[i] / 16 * h); image.DrawTo(dest, x + i * w, y); } } /* Note: This class can only take a raster font with 16*16 characters, and the * indevidual characters must have the same dimensions. Overall this class is too * restrictive; I suggest using a 3rd party library. */ SDL_Surface* RasterFont::LoadSurface(std::string fname) { image.LoadSurface(fname); image.SetClipW(image.GetSurface()->w/16); image.SetClipH(image.GetSurface()->h/16); return image.GetSurface(); } SDL_Surface* RasterFont::SetSurface(SDL_Surface* p) { image.SetSurface(p); image.SetClipW(image.GetSurface()->w/16); image.SetClipH(image.GetSurface()->h/16); return image.GetSurface(); }