/* Copyright: (c) Kayne Ruse 2013 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "region_pager.hpp" #include RegionPager::RegionPager() { // } RegionPager::~RegionPager() { if (onDelete) { for (auto& i : regionList) { onDelete(&i); } } } Region* RegionPager::NewRegion(int x, int y) { for (auto& i : regionList) { if (i.GetX() == x && i.GetY() == y) { throw(std::runtime_error("Duplicate Regions detected")); } } regionList.push_front({x, y, regionWidth, regionHeight}); if (onNew) { onNew(®ionList.front()); } return ®ionList.front(); } Region* RegionPager::GetRegion(int x, int y) { for (auto& i : regionList) { if (i.GetX() == x && i.GetY() == y) { return &i; } } //create, insert and return regionList.push_front({x, y, regionWidth, regionHeight}); if (onNew) { onNew(®ionList.front()); } return ®ionList.front(); } void RegionPager::DeleteRegion(int x, int y) { for (std::list::iterator i = regionList.begin(); i != regionList.end(); i++) { if (i->GetX() == x && i->GetY() == y) { if (onDelete) { onDelete(&(*i)); } regionList.erase(i); break; } } } void RegionPager::DrawTo(SDL_Surface* const dest, std::list* const sheetList, int camX, int camY) { /* for each region: * for each tile within that reagon * if you have the correct tile sheet * draw to the screen * else * error */ for (auto& regionIter : regionList) { //draw the region's location SDL_Rect box = { Sint16(regionIter.GetX() + camX), Sint16(regionIter.GetY() + camY), Uint16(regionIter.GetWidth()), Uint16(regionIter.GetHeight()) }; SDL_FillRect(dest, &box, SDL_MapRGB(dest->format, 10, 10, 20)); //draw each tile for (auto& tileIter : *regionIter.GetTiles()) { for (auto& sheetIter : *sheetList) { if (sheetIter.InRange(tileIter.tileIndex)) { sheetIter.DrawTo( dest, tileIter.x + regionIter.GetX() + camX, tileIter.y + regionIter.GetY() + camY, tileIter.tileIndex ); //skip to the next tile goto continueTile; } } //reaching this point without rendering means that the tile is invalid throw(std::runtime_error("Undrawable tile encountered")); continueTile: ; //continue with the next tile } } }