/* Copyright: (c) Kayne Ruse 2014 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #ifndef TILESHEET_HPP_ #define TILESHEET_HPP_ #include "region.hpp" #include "image.hpp" #include class TileSheet { public: TileSheet() = default; TileSheet(std::string f, int w, int h) { Load(f, w, h); } ~TileSheet() = default; void Load(std::string fname, int tileWidth, int tileHeight); void Unload(); void DrawTileTo(SDL_Surface* const dest, int x, int y, Region::type_t tile); void DrawRegionTo(SDL_Surface* const dest, Region* const region, int camX, int camY); //accessors Image* GetImage() { return ℑ } int GetXCount() { return xCount; } int GetYCount() { return yCount; } int GetTileW() { return image.GetClipW(); } int GetTileH() { return image.GetClipH(); } private: Image image; int xCount = 0, yCount = 0; }; #endif