/* Copyright: (c) Kayne Ruse 2014 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "map_allocator.hpp" #include void BlankAllocator::Create(Region** const ptr, int x, int y) { (*ptr) = new Region(x, y); } void BlankAllocator::Unload(Region* const ptr) { delete ptr; } void LuaAllocator::Create(Region** const ptr, int x, int y) { //something to work on (*ptr) = new Region(x, y); //API hook lua_getglobal(state, "Region"); lua_getfield(state, -1, "Create"); lua_pushlightuserdata(state, *ptr); if (lua_pcall(state, 1, 0, 0) != LUA_OK) { throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) )); } lua_pop(state, 1); } void LuaAllocator::Unload(Region* const ptr) { //API hook lua_getglobal(state, "Region"); lua_getfield(state, -1, "Unload"); lua_pushlightuserdata(state, ptr); if (lua_pcall(state, 1, 0, 0) != LUA_OK) { throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(state, -1) )); } lua_pop(state, 1); //clean up the memory delete ptr; }