/* Copyright: (c) Kayne Ruse 2013 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "network_queue.hpp" #include "service_locator.hpp" #include "udp_network_utility.hpp" #include "SDL/SDL_thread.h" #include #include static SDL_sem* lock = SDL_CreateSemaphore(1); static SDL_Thread* queueThread = nullptr; static std::deque queue; static bool running = false; static int networkQueue(void*) { UDPNetworkUtility* netUtil = ServiceLocator::Get(); while(running) { SDL_SemWait(lock); while(netUtil->Receive()) { Packet p; memcpy(&p, netUtil->GetInData(), sizeof(Packet)); p.meta.address = netUtil->GetInPacket()->address; queue.push_back(p); } SDL_SemPost(lock); SDL_Delay(10); } return 0; } void beginQueueThread() { if (running) { return; } running = true; if (!(queueThread = SDL_CreateThread(networkQueue, nullptr))) { throw(std::runtime_error("Failed to create the network thread")); } } void endQueueThread() { if (!running) { return; } running = false; SDL_WaitThread(queueThread, nullptr); queueThread = nullptr; } void killQueueThread() { if (!running) { return; } running = false; SDL_KillThread(queueThread); queueThread = nullptr; } Packet peekNetworkPacket() { SDL_SemWait(lock); Packet p; if (queue.size() > 0) { Packet p = queue[0]; } SDL_SemPost(lock); return p; } Packet popNetworkPacket() { SDL_SemWait(lock); Packet p; if (queue.size() > 0) { p = queue[0]; queue.pop_front(); } SDL_SemPost(lock); return p; } void flushNetworkQueue() { UDPNetworkUtility* netUtil = ServiceLocator::Get(); SDL_SemWait(lock); while(netUtil->Receive()); queue.clear(); SDL_SemPost(lock); }