/* Copyright: (c) Kayne Ruse 2014 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #ifndef ROOMMANAGER_HPP_ #define ROOMMANAGER_HPP_ #include "room_data.hpp" #include "lua/lua.hpp" #include #define ROOM_MANAGER_PSEUDOINDEX "RoomManager" class RoomManager { public: RoomManager() = default; ~RoomManager() = default; //public access methods int CreateRoom(MapType); int UnloadRoom(int uid); RoomData* GetRoom(int uid); RoomData* FindRoom(int uid); int PushRoom(RoomData*); //accessors and mutators std::map* GetContainer() { return &roomMap; } lua_State* SetLuaState(lua_State* L) { return luaState = L; } lua_State* GetLuaState() { return luaState; } private: std::map roomMap; lua_State* luaState = nullptr; int counter = 0; }; #endif