/* Copyright: (c) Kayne Ruse 2014 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "server_application.hpp" #include #include //------------------------- //heartbeat system //------------------------- void ServerApplication::HandlePing(ServerPacket* const argPacket) { ServerPacket newPacket; newPacket.type = SerialPacketType::PONG; network.SendTo(argPacket->srcAddress, &newPacket); } void ServerApplication::HandlePong(ServerPacket* const argPacket) { clientMgr.HandlePong(argPacket); } //------------------------- //basic connections //------------------------- void ServerApplication::HandleBroadcastRequest(ServerPacket* const argPacket) { //send the server's data ServerPacket newPacket; newPacket.type = SerialPacketType::BROADCAST_RESPONSE; strncpy(newPacket.name, config["server.name"].c_str(), PACKET_STRING_SIZE); newPacket.playerCount = characterMgr.GetLoadedCount(); newPacket.version = NETWORK_VERSION; network.SendTo(argPacket->srcAddress, static_cast(&newPacket)); } void ServerApplication::HandleJoinRequest(ClientPacket* const argPacket) { //register the client int clientIndex = clientMgr.Create(argPacket->srcAddress); //send the client their info ClientPacket newPacket; newPacket.type = SerialPacketType::JOIN_RESPONSE; newPacket.clientIndex = clientIndex; network.SendTo(argPacket->srcAddress, static_cast(&newPacket)); //finished this routine std::cout << "New join, " << clientMgr.GetLoadedCount() << " clients and " << accountMgr.GetLoadedCount() << " accounts total" << std::endl; } void ServerApplication::HandleLoginRequest(ClientPacket* const argPacket) { //get the client data ClientData* clientData = clientMgr.Get(argPacket->clientIndex); if (clientData == nullptr || clientData->GetAddress() != argPacket->srcAddress) { std::cerr << "Falsified client index detected: " << argPacket->clientIndex << std::endl; return; } //load the user account int accountIndex = accountMgr.Load(argPacket->username, argPacket->clientIndex); //Cannot load if (accountIndex < 0) { //build the message std::ostringstream msg; msg << "Account already loaded: " << argPacket->username; //build the packet TextPacket newPacket; newPacket.type = SerialPacketType::LOGIN_REJECTION; strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE); network.SendTo(clientData->GetAddress(), static_cast(&newPacket)); //log the error std::cerr << "Error message sent: " << newPacket.text << std::endl; return; } //send the client their info ClientPacket newPacket; newPacket.type = SerialPacketType::LOGIN_RESPONSE; newPacket.clientIndex = argPacket->clientIndex; newPacket.accountIndex = accountIndex; network.SendTo(clientData->GetAddress(), static_cast(&newPacket)); //finished this routine std::cout << "New login, " << clientMgr.GetLoadedCount() << " clients and " << accountMgr.GetLoadedCount() << " accounts total" << std::endl; } void ServerApplication::HandleLogoutRequest(ClientPacket* const argPacket) { //get the account and client data AccountData* accountData = accountMgr.Get(argPacket->accountIndex); if (!accountData) { return; } ClientData* clientData = clientMgr.Get(accountData->GetClientIndex()); if (!clientData) { std::ostringstream msg; msg << "No client found for an account: " << accountData->GetUsername(); throw(std::logic_error(msg.str())); } //check for fraud if (clientData->GetAddress() != argPacket->srcAddress) { std::cerr << "Falsified logout detected targeting: " << accountData->GetUsername() << std::endl; return; } //send the logout response ClientPacket newPacket; newPacket.type = SerialPacketType::LOGOUT_RESPONSE; newPacket.accountIndex = argPacket->accountIndex; network.SendTo(clientData->GetAddress(), static_cast(&newPacket)); //save and unload this accounts characters characterMgr.UnloadIf([&](std::pair it) -> bool { if (argPacket->accountIndex == it.second.GetOwner()) { //pump the unload message to all remaining clients //TODO: pump character unload return true; } return false; }); //unload this account accountMgr.Unload(argPacket->accountIndex); //finished this routine std::cout << "New logout, " << clientMgr.GetLoadedCount() << " clients and " << accountMgr.GetLoadedCount() << " accounts total" << std::endl; } void ServerApplication::HandleDisconnectRequest(ClientPacket* const argPacket) { //get the client data ClientData* clientData = clientMgr.Get(argPacket->clientIndex); if (!clientData) { return; } //check for fraud if (clientData->GetAddress() != argPacket->srcAddress) { std::cerr << "Falsified disconnection detected targeting: " << argPacket->clientIndex << std::endl; return; } //send the disconnect response ClientPacket newPacket; newPacket.type = SerialPacketType::DISCONNECT_RESPONSE; newPacket.clientIndex = argPacket->clientIndex; network.SendTo(clientData->GetAddress(), static_cast(&newPacket)); //TODO: need a method for this redundunt chunk of redundant code //find and unload the accounts associated with this client accountMgr.UnloadIf([&](std::pair account) -> bool { if (account.second.GetClientIndex() == argPacket->clientIndex) { //find and unload the characters associated with this account characterMgr.UnloadIf([&](std::pair character) -> bool { if (character.second.GetOwner() == account.first) { //TODO: pump character unload return true; } return false; }); return true; } return false; }); //unload this client clientMgr.Unload(argPacket->clientIndex); //finished this routine std::cout << "New disconnection, " << clientMgr.GetLoadedCount() << " clients and " << accountMgr.GetLoadedCount() << " accounts total" << std::endl; }