/* Copyright: (c) Kayne Ruse 2013 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #ifndef SPRITESHEET_HPP_ #define SPRITESHEET_HPP_ #include "image.hpp" #include "SDL/SDL.h" class SpriteSheet : protected Image { public: SpriteSheet(SDL_Surface*, Uint16 w, Uint16 h); virtual ~SpriteSheet() {} void Update(int delta); void SetSurface(SDL_Surface*, Uint16 w, Uint16 h); using Image::GetSurface; using Image::DrawTo; //TODO: these aren't regulated; be careful int SetWidth(int i) { return SetClipW(i); }; int SetHeight(int i) { return SetClipH(i); }; int SetFrames(int i) { currentFrame = 0; return maxFrames = i; }; int SetStrips(int i) { currentStrip = 0; return maxStrips = i; }; int GetWidth() const { return GetClipW(); } int GetHeight() const { return GetClipH(); } int GetFrames() const { return maxFrames; } int GetStrips() const { return maxStrips; } int SetCurrentFrame(int i) { return currentFrame = i; }; int SetCurrentStrip(int i) { return currentStrip = i; }; int SetInterval(int i) { return interval = i; } int GetCurrentFrame() const { return currentFrame; }; int GetCurrentStrip() const { return currentStrip; }; int GetInterval() const { return interval; }; private: int currentFrame, maxFrames; int currentStrip, maxStrips; int interval, ticks; }; #endif